[0.14.22] Blueprint glitch

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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quinor
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[0.14.22] Blueprint glitch

Post by quinor »

Some of the entities on the blueprint are slightly offset what prevents blueprint from being correctly constructed. You can see it on the preview and after placing. Blueprint string below, I have made the blueprint using vanilla tools yesterday though on a modded game. Blueprint mods include Foreman tool and Blueprint String.
glitch
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How it looks
How it looks
blueprint_glitch.png (2.86 MiB) Viewed 1802 times
Last edited by quinor on Thu Feb 23, 2017 1:43 pm, edited 1 time in total.

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Klonan
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Re: [0.14.22] Blueprint glitch

Post by Klonan »

This seems like a bug with whichever blueprint mod you are using,
Can you provide a save game with the setup on the ground, which we can blueprint to reproduce the issue?

quinor
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Re: [0.14.22] Blueprint glitch

Post by quinor »

[Added screenshot, will upload mods/savegame]

EDIT:

files added.

EDIT2:

said blueprint is in the blueprint book "production" on the active slot if I haven't messed up anything.
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bugreport.tar.gz
savegame + mods
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Klonan
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Re: [0.14.22] Blueprint glitch

Post by Klonan »

I recreated the design you wanted, and after blueprinting, it works fine:

Image

Am I missing some step in between?

quinor
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Re: [0.14.22] Blueprint glitch

Post by quinor »

Yes. I also can recreate the correct blueprint (in fact I already have), but the incorrect one was created by copying physical design without triggering any non-vanilla stuff and it somehow (I cannot reproduce that) glitched. Probably "cannot reproduce" is the correct label.

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Re: [0.14.22] Blueprint glitch

Post by Loewchen »

Ill put this in pending until someone finds a way to create it reliably.

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