[13.17] Crash on: "(1235): agui::Gui::destroyFlaggedWidgets"

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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bbgun06
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[13.17] Crash on: "(1235): agui::Gui::destroyFlaggedWidgets"

Post by bbgun06 »

I was playing a multiplayer game, experienced a desync, and then the game immediately crashed to desktop. I don't have a clue what might have caused it. Hopefully someone can learn something from the log file. Thanks.
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factorio-current.log
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Loewchen
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Re: [13.17] Crash on: "(1235): agui::Gui::destroyFlaggedWidgets"

Post by Loewchen »

Code: Select all

   0.001 2016-08-17 20:43:12; Factorio 0.13.17 (build 23946, win64, steam)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "2736" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/bbgun06/AppData/Roaming/Factorio
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.018 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: X 2] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 0] [DXT: false]
   0.019 Available display adapters: 2
   0.019  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 680 {0x05, [0,0], 1920x1080, 32bit, 120Hz}
   0.019  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 680 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.019 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.086 Initialised Direct3D:[0] NVIDIA GeForce GTX 680; driver: nvd3dumx.dll 10.18.13.5891
   0.090     Video memory size (dedicated video/dedicated system/shared system/available): 1989/0/3067/4088 MB
   0.131 Desktop composition is active.
   0.248 Loading mod core 0.0.0 (data.lua)
   0.255 Loading mod base 0.13.17 (data.lua)
   0.402 Loading mod marathon 1.1.4 (data.lua)
   0.493 Loading mod BigWoodenPowerPole 0.0.3 (data.lua)
   0.583 Loading mod Enhanced_Map_Colors 1.3.0 (data.lua)
   0.679 Loading mod GDIW 0.13.2 (data.lua)
   0.787 Loading mod KBlueprints 1.1.13 (data.lua)
   0.874 Loading mod nixie-tubes 0.2.8 (data.lua)
   0.978 Loading mod original-music-hd 1.0.1 (data.lua)
   1.063 Loading mod Sane-Concrete 1.0.0 (data.lua)
   1.152 Loading mod ShuttleTrain 1.1.3 (data.lua)
   1.260 Loading mod YARM 0.7.105 (data.lua)
   1.350 Loading mod marathon 1.1.4 (data-updates.lua)
   1.445 Loading mod Enhanced_Map_Colors 1.3.0 (data-updates.lua)
   1.550 Loading mod GDIW 0.13.2 (data-final-fixes.lua)
   1.640 Loading mod Visible_Bots 0.4.1 (data-final-fixes.lua)
   1.734 Checksum for core: 2228900852
   1.734 Checksum for mod base: 2069790529
   1.734 Checksum for mod marathon: 106423142
   1.734 Checksum for mod BigWoodenPowerPole: 1632622646
   1.734 Checksum for mod Enhanced_Map_Colors: 2938663615
   1.734 Checksum for mod GDIW: 3072887540
   1.734 Checksum for mod KBlueprints: 2250577784
   1.734 Checksum for mod nixie-tubes: 1632552724
   1.734 Checksum for mod original-music-hd: 2740735163
   1.734 Checksum for mod Sane-Concrete: 547573724
   1.734 Checksum for mod ShuttleTrain: 2961955072
   1.734 Checksum for mod Simple_Death_Messages: 0
   1.734 Checksum for mod Visible_Bots: 1887227623
   1.734 Checksum for mod YARM: 3976294061
   2.261 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1471480991
   2.261 Info PlayerData.cpp:50: Cloud player-data.json available, timestamp 1471245104
   2.458 Initial atlas bitmap size is 16384
   2.461 Created atlas bitmap 16384x8539
   2.846 Created atlas bitmap 4096x1016
   2.855 Created atlas bitmap 4096x3644
   9.801 Sprites loaded
   9.801 Convert atlas 4096x1016 to: trilinear-filtering 
   9.830 Convert atlas 4096x3644 to: mipmap 
  10.276 Loading sounds...
  12.406 Custom inputs active: 2
  12.457 Factorio initialised
 105.571 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 108.291 Info WindowsUDPSocket.cpp:161: Socket closed
 123.344 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 129.858 Info WindowsUDPSocket.cpp:161: Socket closed
 129.859 Info Router.cpp:558: Router peerID(65535) shutting down.
 129.860 Info Router.cpp:594: Router state -> Disconnected
 129.995 Joining game 96.86.171.70:34197
 129.995 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 129.996 Info Router.cpp:594: Router state -> Connecting
 129.996 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
 130.142 Connection to address(96.86.171.70:34197) refused(type(ConnectionReply) confirm(true) status(UserVerificationMissing) gameName(db48x's game) description(User verification is required for this game.) latency(15) remoteApplicationVersion(0.13.17 (build 23946, win64, steam)) remoteActiveMods((BigWoodenPowerPole 0.0.3) (Enhanced_Map_Colors 1.3.0) (GDIW 0.13.2) (KBlueprints 1.1.13) (Sane-Concrete 1.0.0) (ShuttleTrain 1.1.3) (Simple_Death_Messages 0.0.2) (Visible_Bots 0.4.1) (YARM 0.7.105) (base 0.13.17) (marathon 1.1.4) (nixie-tubes 0.2.8) (original-music-hd 1.0.1) ) connectionRequestID(47311) gameID(112971)).
 130.142 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
 130.143 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
 130.144 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
 130.628 Info HttpSharedState.cpp:108: Status code: 200
 130.628 Info AuthServerConnector.cpp:132: Received key(J0FCtIEHCDID6i6T4LoGlw==) for username(bbgun06) from auth server.
 130.628 Info Router.cpp:558: Router peerID(65535) shutting down.
 130.629 Info WindowsUDPSocket.cpp:161: Socket closed
 130.629 Info Router.cpp:594: Router state -> Disconnected
 130.629 Info Router.cpp:558: Router peerID(65535) shutting down.
 130.629 Info Router.cpp:594: Router state -> Disconnected
 130.629 Joining game 96.86.171.70:34197
 130.629 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 130.629 Info Router.cpp:594: Router state -> Connecting
 130.630 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
 130.743 Connection to address(96.86.171.70:34197) refused(type(ConnectionReply) confirm(true) status(PasswordMissing) gameName(db48x's game) description(Password not provided or not matching.) latency(15) remoteApplicationVersion(0.13.17 (build 23946, win64, steam)) remoteActiveMods((BigWoodenPowerPole 0.0.3) (Enhanced_Map_Colors 1.3.0) (GDIW 0.13.2) (KBlueprints 1.1.13) (Sane-Concrete 1.0.0) (ShuttleTrain 1.1.3) (Simple_Death_Messages 0.0.2) (Visible_Bots 0.4.1) (YARM 0.7.105) (base 0.13.17) (marathon 1.1.4) (nixie-tubes 0.2.8) (original-music-hd 1.0.1) ) connectionRequestID(3897) gameID(112971)).
 130.743 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
 130.743 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
 130.745 Info Router.cpp:558: Router peerID(65535) shutting down.
 130.745 Info WindowsUDPSocket.cpp:161: Socket closed
 130.745 Info Router.cpp:594: Router state -> Disconnected
 136.307 Info Router.cpp:558: Router peerID(65535) shutting down.
 136.307 Info Router.cpp:594: Router state -> Disconnected
 136.307 Joining game 96.86.171.70:34197
 136.307 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
 136.307 Info Router.cpp:594: Router state -> Connecting
 136.307 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
 136.410 Info Router.cpp:594: Router state -> WaitingForAccept
 136.660 Info Synchronizer.cpp:56: NetworkTick(13684) initialized Synchronizer local peer(1) latency(15).
 136.660 Info Synchronizer.cpp:522: networkTick(13684) adding peer(0) success(true).
 136.660 Info Router.cpp:594: Router state -> Connected
 136.660 Info Router.cpp:835: ConnectionAccepted ownPeerID(1) nextPeerID(2)
 136.660 Info MultiplayerManager.cpp:1000: networkTick(13684) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
 136.677 Info Router.cpp:893: Received onPeerConnected for already connected peer(1)
 136.926 Info MultiplayerManager.cpp:1531: Received peer info for peer(0) username(db48x).
 136.926 Info MultiplayerManager.cpp:1147: networkTick(13699) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
 136.926 Info MultiplayerManager.cpp:1531: Received peer info for peer(1) username(bbgun06).
 136.926 Info MultiplayerManager.cpp:1147: networkTick(13699) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
 136.926 Info MultiplayerManager.cpp:1531: Received peer info for peer(1) username(bbgun06).
 136.926 Info MultiplayerManager.cpp:1147: networkTick(13699) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
 136.926 Info MultiplayerManager.cpp:1147: networkTick(13699) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
 137.193 Info MultiplayerManager.cpp:1000: networkTick(13715) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
 137.443 Info MultiplayerManager.cpp:1147: networkTick(13730) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
 137.693 Info MultiplayerManager.cpp:1147: networkTick(13745) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
 138.210 Info MultiplayerManager.cpp:1147: networkTick(13776) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
 138.210 Info MultiplayerManager.cpp:1147: networkTick(13776) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
 139.309 Info MultiplayerManager.cpp:1147: networkTick(13842) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
 139.309 Downloading file C:\Users\bbgun06\AppData\Roaming\Factorio\temp\mp-download.zip (18638989 B, 37056 blocks)
 139.310 Info MultiplayerManager.cpp:1000: networkTick(13842) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 139.310 Info NetworkInputHandler.cpp:45: mapTick(16846483) networkTick(13842) initialized NetworkInputHandler local peer(1).
 139.311 Info NetworkInputHandler.cpp:524: expectedMapTick(16846483) adding peer(0).
 139.311 Info Synchronizer.cpp:428: NetworkTick(13842) mapTick(16846483) applying 35 pending tickClosures
 139.311 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
 139.311 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
 139.311 Info MultiplayerManager.cpp:1736: networkTick(13842) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
 139.311 Info MultiplayerManager.cpp:1520: Received script checksums: level: 900459546, mod-GDIW: 3563958983, mod-KBlueprints: 1498718714, mod-ShuttleTrain: 1912191765, mod-Simple_Death_Messages: 1379747402, mod-YARM: 343861053, mod-nixie-tubes: 241324957
 139.560 Info MultiplayerManager.cpp:1147: networkTick(13857) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 161.409 Finished download (22 s, 18 MB, 843 kB/s)
 161.523 Info MultiplayerManager.cpp:1222: networkTick(14358) mapTick(-1) map download finished creating scenario
 161.523 Info MultiplayerManager.cpp:1000: networkTick(14358) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 161.524 Loading map C:\Users\bbgun06\AppData\Roaming\Factorio\temp\mp-download.zip
 161.695 Info Scenario.cpp:127: Map version 0.13.17-0
 161.777 Info MultiplayerManager.cpp:1147: networkTick(14373) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 162.059 Info MultiplayerManager.cpp:1147: networkTick(14388) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 163.987 Checksum for script C:/Users/bbgun06/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 163.989 Checksum for script __GDIW__/control.lua: 3563958983
 164.002 Checksum for script __KBlueprints__/control.lua: 1498718714
 164.004 Checksum for script __nixie-tubes__/control.lua: 241324957
 164.006 Checksum for script __ShuttleTrain__/control.lua: 1912191765
 164.008 Checksum for script __Simple_Death_Messages__/control.lua: 1379747402
 164.012 Checksum for script __YARM__/control.lua: 343861053
 164.276 Info MultiplayerManager.cpp:1000: networkTick(14519) mapTick(16846483) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
 164.543 Info MultiplayerManager.cpp:1147: networkTick(14534) mapTick(16846483) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
 164.543 Info MultiplayerManager.cpp:1346: networkTick(14534) mapTick(16846483) stopping mapAlign
 164.543 Info MultiplayerManager.cpp:1888: performing map align task (SendPlayerJoinGameAlignTask)
 164.543 Info MultiplayerManager.cpp:1000: networkTick(14534) mapTick(16846483) changing state from(InGameWaitingForOthers) to(InGame)
 164.543 Info MultiplayerManager.cpp:1710: networkTick(14534) mapTick(16846483) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
 164.792 Info MultiplayerManager.cpp:1147: networkTick(14549) mapTick(16846498) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
 164.792 Info MultiplayerManager.cpp:1147: networkTick(14549) mapTick(16846498) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
 164.839 Info NetworkInputHandler.cpp:754: mapTick(16846501) networkTick(14552) connecting to player(bbgun06).
 164.840 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(1)
 164.840 Info GameActionHandler.cpp:2663: MapTick(16846501) processed PlayerJoinGame peerID(1) playerIndex(2) mode(connect)
3663.792 Info Router.cpp:913: networkTick(224240) adding peer(2) address(68.200.216.195:54888) sending connectionAccept(false)
3663.792 Info Synchronizer.cpp:522: networkTick(224240) adding peer(2) success(true).
3664.460 Info MultiplayerManager.cpp:1531: Received peer info for peer(0) username(db48x).
3664.460 Info MultiplayerManager.cpp:1147: networkTick(224255) mapTick(17035604) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3664.460 Info MultiplayerManager.cpp:1531: Received peer info for peer(1) username(bbgun06).
3664.460 Info MultiplayerManager.cpp:1147: networkTick(224255) mapTick(17035604) received stateChanged peerID(1) oldState(InGame) newState(InGame)
3664.460 Info MultiplayerManager.cpp:1531: Received peer info for peer(2) username(osldgoth).
3664.460 Info MultiplayerManager.cpp:1147: networkTick(224255) mapTick(17035604) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
3664.460 Info NetworkInputHandler.cpp:524: expectedMapTick(17035604) adding peer(2).
3664.460 Info MultiplayerManager.cpp:1531: Received peer info for peer(2) username(osldgoth).
3664.460 Info MultiplayerManager.cpp:1147: networkTick(224255) mapTick(17035604) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
3664.460 Info MultiplayerManager.cpp:1531: Received peer info for peer(2) username(osldgoth).
3664.460 Info MultiplayerManager.cpp:1147: networkTick(224255) mapTick(17035604) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
3664.460 Info MultiplayerManager.cpp:1147: networkTick(224255) mapTick(17035604) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
3664.977 Info MultiplayerManager.cpp:1147: networkTick(224286) mapTick(17035605) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3664.977 Info MultiplayerManager.cpp:1000: networkTick(224286) mapTick(17035605) changing state from(InGame) to(InGameAligning)
3664.977 Info MultiplayerManager.cpp:1822: networkTick(224286) mapTick(17035605) starting mapAlign
3665.226 Info MultiplayerManager.cpp:1147: networkTick(224301) mapTick(17035605) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3665.226 Info MultiplayerManager.cpp:1147: networkTick(224301) mapTick(17035605) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3665.226 Info MultiplayerManager.cpp:1756: networkTick(224301) mapTick(17035605) sending mapAlignAction
3665.476 Info MultiplayerManager.cpp:1394: networkTick(224316) mapTick(17035605) received MapAlignAction from peer(0), mapAlignTick(17035606) appliedTickClosuresCount(37)
3665.476 Info MultiplayerManager.cpp:1394: networkTick(224316) mapTick(17035605) received MapAlignAction from peer(1), mapAlignTick(17035606) appliedTickClosuresCount(0)
3665.476 Info MultiplayerManager.cpp:1838: networkTick(224317) mapTick(17035605) mapAlign finished targetTick(17035606) updating map and running the tasks ...
3665.476 Info MultiplayerManager.cpp:1710: networkTick(224317) mapTick(17035605) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(17035606))
((peerID(1) state(InGameAligning) mapAlignTick(17035606))
((peerID(2) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3665.485 Info MultiplayerManager.cpp:1857: maptick(17035606) crc before applying all ticks: 330270469
3665.485 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(17035606) lastTickApplied(17035588) referenceMapTick(17035606) networkTick(224317)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035589) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035589) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035590) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035590) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035591) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035591) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035592) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035592) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035593) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035593) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035594) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035594) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035595) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035595) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035596) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035596) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035597) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035597) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035598) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035598) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035599) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035599) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035600) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035600) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035601) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035601) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035602) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035602) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035603) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035603) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035604) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3665.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17035604) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3665.486 Info MultiplayerManager.cpp:1865: maptick(17035606) crc after applying all ticks: 330270469
3665.486 Info MultiplayerManager.cpp:1000: networkTick(224317) mapTick(17035606) changing state from(InGameAligning) to(InGameAligned)
3665.486 Info MultiplayerManager.cpp:1000: networkTick(224317) mapTick(17035606) changing state from(InGameAligned) to(InGameWaitingForOthers)
3665.743 Info MultiplayerManager.cpp:1147: networkTick(224332) mapTick(17035606) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3665.743 Info MultiplayerManager.cpp:1147: networkTick(224332) mapTick(17035606) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3665.743 Info MultiplayerManager.cpp:1147: networkTick(224332) mapTick(17035606) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3665.743 Info MultiplayerManager.cpp:1147: networkTick(224332) mapTick(17035606) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3666.743 Info MultiplayerManager.cpp:1147: networkTick(224392) mapTick(17035606) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3666.993 Info MultiplayerManager.cpp:1147: networkTick(224407) mapTick(17035606) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
3705.243 Info MultiplayerManager.cpp:1147: networkTick(224939) mapTick(17035606) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
3705.509 Info MultiplayerManager.cpp:1147: networkTick(224954) mapTick(17035606) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3706.642 Info MultiplayerManager.cpp:1147: networkTick(225022) mapTick(17035606) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
3706.642 Info MultiplayerManager.cpp:1346: networkTick(225022) mapTick(17035606) stopping mapAlign
3706.642 Info MultiplayerManager.cpp:1000: networkTick(225022) mapTick(17035606) changing state from(InGameWaitingForOthers) to(InGame)
3706.642 Info MultiplayerManager.cpp:1710: networkTick(225022) mapTick(17035606) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3706.893 Info MultiplayerManager.cpp:1147: networkTick(225037) mapTick(17035621) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3706.893 Info MultiplayerManager.cpp:1147: networkTick(225037) mapTick(17035621) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3706.893 Info MultiplayerManager.cpp:1147: networkTick(225037) mapTick(17035621) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
3706.992 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(2)
3706.993 Info GameActionHandler.cpp:2663: MapTick(17035624) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
4432.872 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(17073926) peer(1) testCrc(191039311) testCrcPeerID(0) currentCrc(1614384474)
4432.872 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 191039311, reference peers = {0 (db48x), 2 (osldgoth)}, desynced group = {CRC = 1614384474, peers = {1 (bbgun06)}}
4432.872 Info MultiplayerManager.cpp:1000: networkTick(267996) mapTick(17073944) changing state from(InGame) to(Desynced)
4433.126 Info MultiplayerManager.cpp:1147: networkTick(268011) mapTick(17073944) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
4433.126 Info MultiplayerManager.cpp:1000: networkTick(268011) mapTick(17073944) changing state from(Desynced) to(DesyncedAligning)
4433.126 Info MultiplayerManager.cpp:1822: networkTick(268011) mapTick(17073944) starting mapAlign
4433.376 Info MultiplayerManager.cpp:1147: networkTick(268026) mapTick(17073944) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
4433.376 Info MultiplayerManager.cpp:1147: networkTick(268026) mapTick(17073944) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
4433.376 Info MultiplayerManager.cpp:1147: networkTick(268026) mapTick(17073944) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
4433.376 Info MultiplayerManager.cpp:1756: networkTick(268026) mapTick(17073944) sending mapAlignAction
4433.626 Info MultiplayerManager.cpp:1394: networkTick(268041) mapTick(17073944) received MapAlignAction from peer(0), mapAlignTick(17073954) appliedTickClosuresCount(44)
4433.626 Info MultiplayerManager.cpp:1394: networkTick(268041) mapTick(17073944) received MapAlignAction from peer(1), mapAlignTick(17073945) appliedTickClosuresCount(0)
4433.626 Info MultiplayerManager.cpp:1394: networkTick(268041) mapTick(17073944) received MapAlignAction from peer(2), mapAlignTick(17073956) appliedTickClosuresCount(39)
4433.626 Info MultiplayerManager.cpp:1838: networkTick(268042) mapTick(17073944) mapAlign finished targetTick(17073956) updating map and running the tasks ...
4433.626 Info MultiplayerManager.cpp:1710: networkTick(268042) mapTick(17073944) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(17073954))
((peerID(1) state(DesyncedAligning) mapAlignTick(17073945))
((peerID(2) state(InGameAligning) mapAlignTick(17073956))
)
4433.757 Info MultiplayerManager.cpp:1857: maptick(17073956) crc before applying all ticks: 1980561986
4433.758 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(17073956) lastTickApplied(17073938) referenceMapTick(17073956) networkTick(268042)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073939) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073939) inputActions((CheckCRCHeuristic) ) ) for peer(1)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073939) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073940) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073940) inputActions((CheckCRCHeuristic) ) ) for peer(1)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073940) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073941) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073941) inputActions((CheckCRCHeuristic) ) ) for peer(1)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073941) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073942) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073942) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073942) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073943) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073943) inputActions((CheckCRCHeuristic) ) ) for peer(1)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073943) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073944) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073944) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073945) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073945) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073946) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073946) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073947) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073947) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073948) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073948) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073949) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073949) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073950) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073950) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073951) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073951) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073952) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073952) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073953) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.758 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17073954) inputActions((CheckCRCHeuristic) ) ) for peer(2)
4433.759 Info MultiplayerManager.cpp:1865: maptick(17073956) crc after applying all ticks: 1980561986
4433.759 Info MultiplayerManager.cpp:1000: networkTick(268042) mapTick(17073956) changing state from(DesyncedAligning) to(DesyncedAligned)
4433.893 Info MultiplayerManager.cpp:1147: networkTick(268057) mapTick(17073956) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
4433.893 Info MultiplayerManager.cpp:1147: networkTick(268057) mapTick(17073956) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
4433.893 Info MultiplayerManager.cpp:1147: networkTick(268057) mapTick(17073956) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
4433.893 Info MultiplayerManager.cpp:2077: NetworkTick(268057) reconnecting after map desync.
4433.893 Info MultiplayerManager.cpp:2240: NetworkTick(268057) MapTick(17073956) disconnecting player(2) from the user.
4433.899 Info MultiplayerManager.cpp:1000: networkTick(268057) mapTick(17073956) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
4433.899 Info MultiplayerManager.cpp:1147: networkTick(268057) mapTick(17073956) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
4434.144 Info MultiplayerManager.cpp:1147: networkTick(268072) mapTick(17073956) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
4436.009 Info MultiplayerManager.cpp:1000: networkTick(268182) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
4436.013 Info NetworkInputHandler.cpp:771: mapTick(17073956) networkTick(268182) disconnecting from player.
4436.680 Info MultiplayerManager.cpp:1147: networkTick(268197) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
4436.976 Info MultiplayerManager.cpp:1147: networkTick(268212) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
4438.359 Info MultiplayerManager.cpp:1147: networkTick(268288) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
4438.359 Downloading file C:\Users\bbgun06\AppData\Roaming\Factorio\temp\mp-download.zip (18969556 B, 37713 blocks)
4438.364 Info MultiplayerManager.cpp:1000: networkTick(268288) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
4438.364 Info NetworkInputHandler.cpp:45: mapTick(17073956) networkTick(268288) initialized NetworkInputHandler local peer(1).
4438.364 Info NetworkInputHandler.cpp:524: expectedMapTick(17073956) adding peer(0).
4438.364 Info NetworkInputHandler.cpp:524: expectedMapTick(17073956) adding peer(2).
4438.364 Info Synchronizer.cpp:428: NetworkTick(268288) mapTick(17073956) applying 35 pending tickClosures
4438.364 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
4438.364 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
4438.364 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(2)
4438.364 Info MultiplayerManager.cpp:1736: networkTick(268288) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
4438.610 Info MultiplayerManager.cpp:1147: networkTick(268303) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
4465.004 Finished download (26 s, 18 MB, 711 kB/s)
4465.145 Info MultiplayerManager.cpp:1222: networkTick(268607) mapTick(-1) map download finished creating scenario
4465.145 Info MultiplayerManager.cpp:1000: networkTick(268607) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
4465.145 Loading map C:\Users\bbgun06\AppData\Roaming\Factorio\temp\mp-download.zip
4465.272 Info Scenario.cpp:127: Map version 0.13.17-0
4465.509 Info MultiplayerManager.cpp:1147: networkTick(268622) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
4465.759 Info MultiplayerManager.cpp:1147: networkTick(268637) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
4467.682 Checksum for script C:/Users/bbgun06/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
4467.683 Checksum for script __GDIW__/control.lua: 3563958983
4467.696 Checksum for script __KBlueprints__/control.lua: 1498718714
4467.698 Checksum for script __nixie-tubes__/control.lua: 241324957
4467.701 Checksum for script __ShuttleTrain__/control.lua: 1912191765
4467.702 Checksum for script __Simple_Death_Messages__/control.lua: 1379747402
4467.706 Checksum for script __YARM__/control.lua: 343861053
4467.997 Info MultiplayerManager.cpp:1999: networkTick(268771) mapTick(17073956) created desync report(C:\Users\bbgun06\AppData\Roaming\Factorio\archive\desync-report-2016-08-17-21-57-40)
4467.998 Info MultiplayerManager.cpp:1000: networkTick(268771) mapTick(17073956) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
4468.243 Info MultiplayerManager.cpp:1147: networkTick(268786) mapTick(17073956) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
4468.243 Info MultiplayerManager.cpp:1346: networkTick(268786) mapTick(17073956) stopping mapAlign
4468.243 Info MultiplayerManager.cpp:1888: performing map align task (SendPlayerJoinGameAlignTask)
4468.243 Info MultiplayerManager.cpp:1000: networkTick(268786) mapTick(17073956) changing state from(InGameWaitingForOthers) to(InGame)
4468.243 Info MultiplayerManager.cpp:1710: networkTick(268786) mapTick(17073956) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
4468.494 Info MultiplayerManager.cpp:1147: networkTick(268801) mapTick(17073971) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
4468.494 Info MultiplayerManager.cpp:1147: networkTick(268801) mapTick(17073971) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
4468.494 Info MultiplayerManager.cpp:1147: networkTick(268801) mapTick(17073971) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
4468.543 Info NetworkInputHandler.cpp:754: mapTick(17073974) networkTick(268804) connecting to player(bbgun06).
4468.543 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(1)
4468.543 Info GameActionHandler.cpp:2663: MapTick(17073974) processed PlayerJoinGame peerID(1) playerIndex(2) mode(connect)
5551.046 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(17130393) peer(1) testCrc(-607736444) testCrcPeerID(0) currentCrc(-322895420)
5551.047 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3687230852, reference peers = {0 (db48x), 2 (osldgoth)}, desynced group = {CRC = 3972071876, peers = {1 (bbgun06)}}
5551.047 Info MultiplayerManager.cpp:1000: networkTick(332939) mapTick(17130411) changing state from(InGame) to(Desynced)
5551.293 Info MultiplayerManager.cpp:1147: networkTick(332954) mapTick(17130411) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
5551.293 Info MultiplayerManager.cpp:1000: networkTick(332954) mapTick(17130411) changing state from(Desynced) to(DesyncedAligning)
5551.293 Info MultiplayerManager.cpp:1822: networkTick(332954) mapTick(17130411) starting mapAlign
5551.543 Info MultiplayerManager.cpp:1147: networkTick(332969) mapTick(17130411) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
5551.543 Info MultiplayerManager.cpp:1147: networkTick(332969) mapTick(17130411) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
5551.543 Info MultiplayerManager.cpp:1147: networkTick(332969) mapTick(17130411) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
5551.543 Info MultiplayerManager.cpp:1756: networkTick(332969) mapTick(17130411) sending mapAlignAction
5551.793 Info MultiplayerManager.cpp:1394: networkTick(332984) mapTick(17130411) received MapAlignAction from peer(0), mapAlignTick(17130421) appliedTickClosuresCount(47)
5551.793 Info MultiplayerManager.cpp:1394: networkTick(332984) mapTick(17130411) received MapAlignAction from peer(1), mapAlignTick(17130412) appliedTickClosuresCount(0)
5551.794 Info MultiplayerManager.cpp:1394: networkTick(332984) mapTick(17130411) received MapAlignAction from peer(2), mapAlignTick(17130426) appliedTickClosuresCount(36)
5551.794 Info MultiplayerManager.cpp:1838: networkTick(332985) mapTick(17130411) mapAlign finished targetTick(17130426) updating map and running the tasks ...
5551.794 Info MultiplayerManager.cpp:1710: networkTick(332985) mapTick(17130411) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(17130421))
((peerID(1) state(DesyncedAligning) mapAlignTick(17130412))
((peerID(2) state(InGameAligning) mapAlignTick(17130426))
)
5551.975 Info MultiplayerManager.cpp:1857: maptick(17130426) crc before applying all ticks: 857410891
5551.975 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(17130426) lastTickApplied(17130408) referenceMapTick(17130426) networkTick(332985)
5551.975 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17130409) inputActions((CheckCRCHeuristic) ) ) for peer(0)
...
5551.975 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17130424) inputActions((CheckCRCHeuristic) ) ) for peer(2)
5551.975 Info MultiplayerManager.cpp:1865: maptick(17130426) crc after applying all ticks: 857410891
5551.975 Info MultiplayerManager.cpp:1000: networkTick(332985) mapTick(17130426) changing state from(DesyncedAligning) to(DesyncedAligned)
5552.443 Info MultiplayerManager.cpp:1147: networkTick(333000) mapTick(17130426) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
5552.443 Info MultiplayerManager.cpp:1147: networkTick(333000) mapTick(17130426) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
5552.443 Info MultiplayerManager.cpp:1147: networkTick(333000) mapTick(17130426) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
5552.443 Info MultiplayerManager.cpp:2077: NetworkTick(333000) reconnecting after map desync.
5552.443 Info MultiplayerManager.cpp:2240: NetworkTick(333000) MapTick(17130426) disconnecting player(2) from the user.
5552.447 Info MultiplayerManager.cpp:1000: networkTick(333000) mapTick(17130426) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
5552.447 Info MultiplayerManager.cpp:1147: networkTick(333000) mapTick(17130426) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
5552.743 Info MultiplayerManager.cpp:1147: networkTick(333015) mapTick(17130426) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
5554.443 Info MultiplayerManager.cpp:1000: networkTick(333118) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
5554.447 Info NetworkInputHandler.cpp:771: mapTick(17130426) networkTick(333118) disconnecting from player.
5555.144 Info MultiplayerManager.cpp:1147: networkTick(333133) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
5555.409 Info MultiplayerManager.cpp:1147: networkTick(333148) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
5556.792 Info MultiplayerManager.cpp:1147: networkTick(333217) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
5556.793 Downloading file C:\Users\bbgun06\AppData\Roaming\Factorio\temp\mp-download.zip (19036568 B, 37847 blocks)
5556.797 Info MultiplayerManager.cpp:1000: networkTick(333217) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
5556.797 Info NetworkInputHandler.cpp:45: mapTick(17130426) networkTick(333217) initialized NetworkInputHandler local peer(1).
5556.797 Info NetworkInputHandler.cpp:524: expectedMapTick(17130426) adding peer(0).
5556.797 Info NetworkInputHandler.cpp:524: expectedMapTick(17130426) adding peer(2).
5556.797 Info Synchronizer.cpp:428: NetworkTick(333217) mapTick(17130426) applying 35 pending tickClosures
5556.797 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
5556.797 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
5556.797 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(2)
5556.797 Info MultiplayerManager.cpp:1736: networkTick(333217) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
5557.042 Info MultiplayerManager.cpp:1147: networkTick(333232) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
5582.901 Finished download (26 s, 19 MB, 729 kB/s)
5583.039 Info MultiplayerManager.cpp:1222: networkTick(333548) mapTick(-1) map download finished creating scenario
5583.039 Info MultiplayerManager.cpp:1000: networkTick(333548) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
5583.040 Loading map C:\Users\bbgun06\AppData\Roaming\Factorio\temp\mp-download.zip
5583.121 Info Scenario.cpp:127: Map version 0.13.17-0
5583.526 Info MultiplayerManager.cpp:1147: networkTick(333563) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
5583.776 Info MultiplayerManager.cpp:1147: networkTick(333578) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
5585.528 Checksum for script C:/Users/bbgun06/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
5585.529 Checksum for script __GDIW__/control.lua: 3563958983
5585.543 Checksum for script __KBlueprints__/control.lua: 1498718714
5585.545 Checksum for script __nixie-tubes__/control.lua: 241324957
5585.547 Checksum for script __ShuttleTrain__/control.lua: 1912191765
5585.548 Checksum for script __Simple_Death_Messages__/control.lua: 1379747402
5585.553 Checksum for script __YARM__/control.lua: 343861053
5585.846 Info MultiplayerManager.cpp:1999: networkTick(333667) mapTick(17130426) created desync report(C:\Users\bbgun06\AppData\Roaming\Factorio\archive\desync-report-2016-08-17-22-16-18)
5585.846 Info MultiplayerManager.cpp:1000: networkTick(333667) mapTick(17130426) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
5586.410 Info MultiplayerManager.cpp:1147: networkTick(333682) mapTick(17130426) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
5586.410 Info MultiplayerManager.cpp:1346: networkTick(333682) mapTick(17130426) stopping mapAlign
5586.410 Info MultiplayerManager.cpp:1888: performing map align task (SendPlayerJoinGameAlignTask)
5586.410 Info MultiplayerManager.cpp:1000: networkTick(333682) mapTick(17130426) changing state from(InGameWaitingForOthers) to(InGame)
5586.410 Info MultiplayerManager.cpp:1710: networkTick(333682) mapTick(17130426) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
5586.710 Info MultiplayerManager.cpp:1147: networkTick(333697) mapTick(17130444) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
5586.710 Info MultiplayerManager.cpp:1147: networkTick(333697) mapTick(17130444) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
5586.710 Info MultiplayerManager.cpp:1147: networkTick(333697) mapTick(17130444) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
5586.726 Info NetworkInputHandler.cpp:754: mapTick(17130444) networkTick(333699) connecting to player(bbgun06).
5586.726 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(1)
5586.726 Info GameActionHandler.cpp:2663: MapTick(17130444) processed PlayerJoinGame peerID(1) playerIndex(2) mode(connect)
6440.605 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(17174241) peer(1) testCrc(1911658513) testCrcPeerID(0) currentCrc(-232618554)
6440.605 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1911658513, reference peers = {0 (db48x), 2 (osldgoth)}, desynced group = {CRC = 4062348742, peers = {1 (bbgun06)}}
6440.605 Info MultiplayerManager.cpp:1000: networkTick(384127) mapTick(17174259) changing state from(InGame) to(Desynced)
6440.859 Info MultiplayerManager.cpp:1147: networkTick(384142) mapTick(17174259) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
6440.859 Info MultiplayerManager.cpp:1000: networkTick(384142) mapTick(17174259) changing state from(Desynced) to(DesyncedAligning)
6440.859 Info MultiplayerManager.cpp:1822: networkTick(384142) mapTick(17174259) starting mapAlign
6441.109 Info MultiplayerManager.cpp:1147: networkTick(384157) mapTick(17174259) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
6441.109 Info MultiplayerManager.cpp:1147: networkTick(384157) mapTick(17174259) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
6441.109 Info MultiplayerManager.cpp:1147: networkTick(384157) mapTick(17174259) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
6441.109 Info MultiplayerManager.cpp:1756: networkTick(384157) mapTick(17174259) sending mapAlignAction
6441.359 Info MultiplayerManager.cpp:1394: networkTick(384172) mapTick(17174259) received MapAlignAction from peer(0), mapAlignTick(17174270) appliedTickClosuresCount(44)
6441.359 Info MultiplayerManager.cpp:1394: networkTick(384172) mapTick(17174259) received MapAlignAction from peer(1), mapAlignTick(17174260) appliedTickClosuresCount(0)
6441.359 Info MultiplayerManager.cpp:1394: networkTick(384172) mapTick(17174259) received MapAlignAction from peer(2), mapAlignTick(17174273) appliedTickClosuresCount(36)
6441.359 Info MultiplayerManager.cpp:1838: networkTick(384173) mapTick(17174259) mapAlign finished targetTick(17174273) updating map and running the tasks ...
6441.360 Info MultiplayerManager.cpp:1710: networkTick(384173) mapTick(17174259) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(17174270))
((peerID(1) state(DesyncedAligning) mapAlignTick(17174260))
((peerID(2) state(InGameAligning) mapAlignTick(17174273))
)
6441.505 Info MultiplayerManager.cpp:1857: maptick(17174273) crc before applying all ticks: -1157424192
6441.505 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(17174273) lastTickApplied(17174255) referenceMapTick(17174273) networkTick(384173)
6441.505 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17174256) inputActions((CheckCRCHeuristic) ) ) for peer(0)
...
6441.506 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17174271) inputActions((CheckCRCHeuristic) ) ) for peer(2)
6441.506 Info MultiplayerManager.cpp:1865: maptick(17174273) crc after applying all ticks: -1157424192
6441.506 Info MultiplayerManager.cpp:1000: networkTick(384173) mapTick(17174273) changing state from(DesyncedAligning) to(DesyncedAligned)
6441.625 Info MultiplayerManager.cpp:1147: networkTick(384188) mapTick(17174273) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
6441.625 Info MultiplayerManager.cpp:1147: networkTick(384188) mapTick(17174273) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
6441.626 Info MultiplayerManager.cpp:1147: networkTick(384188) mapTick(17174273) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
6441.626 Info MultiplayerManager.cpp:2077: NetworkTick(384188) reconnecting after map desync.
6441.626 Info MultiplayerManager.cpp:2240: NetworkTick(384188) MapTick(17174273) disconnecting player(2) from the user.
6441.630 Info MultiplayerManager.cpp:1000: networkTick(384188) mapTick(17174273) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
6441.630 Info MultiplayerManager.cpp:1147: networkTick(384188) mapTick(17174273) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
6441.875 Info MultiplayerManager.cpp:1147: networkTick(384203) mapTick(17174273) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
6443.726 Info MultiplayerManager.cpp:1000: networkTick(384315) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
6443.729 Info NetworkInputHandler.cpp:771: mapTick(17174273) networkTick(384315) disconnecting from player.
6444.433 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-3jumdq\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-3jumdq\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-3jumdq\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-3jumdq\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-3jumdq\src\util\crashhandler.cpp (213): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF65199C7F4)
00007FF65199C7F4 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2368991D)
00007FFF2368991D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF236286D3)
00007FFF236286D3 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF23688A3A)
00007FFF23688A3A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-3jumdq\src\gui\elemtooltip.cpp (105): ElemToolTip<ID<ItemPrototype,unsigned short>,Item>::setHighlights
c:\cygwin64\tmp\factorio-3jumdq\src\gui\elemtooltip.cpp (42): ElemToolTip<ID<ItemPrototype,unsigned short>,Item>::~ElemToolTip<ID<ItemPrototype,unsigned short>,Item>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6515745D4)
00007FF6515745D4 (Factorio): (filename not available): ElemToolTip<ID<ItemPrototype,unsigned short>,Item>::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-3jumdq\libraries\agui\src\agui\gui.cpp (1235): agui::Gui::destroyFlaggedWidgets
c:\cygwin64\tmp\factorio-3jumdq\src\globalcontext.cpp (793): GlobalContext::updateGui
c:\cygwin64\tmp\factorio-3jumdq\src\mainloop.cpp (519): MainLoop::prepare
c:\cygwin64\tmp\factorio-3jumdq\src\mainloop.cpp (333): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-3jumdq\src\mainloop.cpp (186): MainLoop::run
c:\cygwin64\tmp\factorio-3jumdq\src\main.cpp (742): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF20E78364)
00007FFF20E78364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF23645E91)
00007FFF23645E91 (ntdll): (filename not available): RtlUserThreadStart
6446.887 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5150
Joined: Sun Jan 11, 2015 2:09 pm
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Re: [13.17] Crash on: "(1235): agui::Gui::destroyFlaggedWidgets"

Post by Klonan »

Are you able to reproduce this issue in latest 0.13 or 0.14?

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