[13.13] [Pending] Crash on: "(249): Entity::forceDestroy"

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Jengles
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[13.13] [Pending] Crash on: "(249): Entity::forceDestroy"

Post by Jengles »

This has happened a few times now. Let me know if I can get you any other info. Thanks :)

Code: Select all

   0.000 2016-07-31 17:30:50; Factorio 0.13.13 (build 23721, win64, steam)
   0.000 Operating system: Windows 10 
   0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/John/AppData/Roaming/Factorio
   0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.010 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 50%] [Screen: 255] [DXT: false]
   0.010 Available display adapters: 1
   0.011  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 2560x1440, 32bit, 59Hz}
   0.011 Create display on adapter 0. Size 1280x720 at position [630, 342].
   0.121 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.6143
   0.123     Video memory size (dedicated video/dedicated system/shared system/available): 4007/0/8163/4082 MB
   0.149 Desktop composition is active.
   0.198 Loading mod core 0.0.0 (data.lua)
   0.202 Loading mod base 0.13.13 (data.lua)
   0.272 Checksum for core: 3471280900
   0.272 Checksum for mod base: 439759882
   0.573 Initial atlas bitmap size is 16384
   0.574 Created atlas bitmap 16384x6373
   0.799 Created atlas bitmap 4096x968
   5.666 Sprites loaded
   5.666 Convert atlas 4096x968 to: trilinear-filtering 
   5.925 Loading sounds...
   6.953 Custom inputs active: 0
   6.982 Factorio initialised
  18.078 Loading map C:/Users\John\AppData\Roaming\Factorio\saves\_autosave1.zip
  18.113 Info Scenario.cpp:127: Map version 0.13.13-0
  18.795 Checksum for script C:/Users/John/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
2798.242 Loading map C:/Users\John\AppData\Roaming\Factorio\saves\JOHN6.zip
2798.358 Info Scenario.cpp:127: Map version 0.12.29-0
2798.360 Info PrototypeMigrationList.cpp:87: Activating migration base/2015-10-16_Factorio_0.13.0.json
2798.360 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-04-22_Factorio_0.13.0.json
2798.361 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-14_Factorio_0.13.0.json
2798.361 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-21_Factorio_0.13.0.json
2798.361 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-25_Factorio_0.13.0.json
2798.361 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-27_Factorio_0.13.0.json
2798.907 Applying migration: Base Mod: 2016-04-22_Factorio_0.13.0.lua
2798.929 Applying migration: Base Mod: 2016-06-15_Factorio_0.13.0.lua
2798.930 Applying migration: Base Mod: 2016-06-23_Factorio_0.13.0.lua
2798.932 Applying migration: Base Mod: 2016-06-26_Factorio_0.13.0.lua
2798.932 Applying migration: Base Mod: 2016-06-27_Factorio_0.13.0.lua
2798.933 Applying migration: Base Mod: 2016-06-28_Factorio_0.13.0.lua
2798.938 Checksum for script C:/Users/John/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
2848.559 Loading map C:/Users\John\AppData\Roaming\Factorio\saves\john_13.zip
2848.593 Info Scenario.cpp:127: Map version 0.13.13-0
2849.282 Checksum for script C:/Users/John/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
3754.772 Loading map C:/Users\John\AppData\Roaming\Factorio\saves\john_13.zip
3754.807 Info Scenario.cpp:127: Map version 0.13.13-0
3755.498 Checksum for script C:/Users/John/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
4000.916 Loading map C:/Users\John\AppData\Roaming\Factorio\saves\john_13.zip
4000.952 Info Scenario.cpp:127: Map version 0.13.13-0
4001.672 Checksum for script C:/Users/John/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
6506.844 Error CrashHandler.cpp:109: Exception Code: c0000005, Address: 00007FF772816006
6506.844 Error CrashHandler.cpp:119: Exception Context:
rax=000002050a8959b0, rbx=00000204c3beb4c0, rcx=0000000000000080,
rdx=0000000004d80004, rsi=00000204b7c5a3d0, rdi=00000204b7c5a3d0,
rip=00007ff772816006, rsp=00000006b033f3d0, rbp=00000204de231da0,
 r8=ffffffffffffffff,  r9=0000000000000542, r10=0000000000000000,
r11=000002050a88b010, r12=00000000008c1aa6, r13=0000000000000000,
r14=00000204be22d078, r15=00000204c3beb4c0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-g1mb6a\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-g1mb6a\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-g1mb6a\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-g1mb6a\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-g1mb6a\src\util\crashhandler.cpp (129): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD86807E1E)
00007FFD86807E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8A0CD998)
00007FFD8A0CD998 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8A0B5B26)
00007FFD8A0B5B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8A0C9AFD)
00007FFD8A0C9AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8A054FE9)
00007FFD8A054FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8A0C8C0A)
00007FFD8A0C8C0A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-g1mb6a\src\entity\entity.cpp (249): Entity::forceDestroy
c:\cygwin64\tmp\factorio-g1mb6a\src\entity\simplesmoke.cpp (200): SimpleSmoke::update
c:\cygwin64\tmp\factorio-g1mb6a\src\surface\chunk.cpp (471): Chunk::update
c:\cygwin64\tmp\factorio-g1mb6a\src\surface\surface.cpp (857): Surface::update
c:\cygwin64\tmp\factorio-g1mb6a\src\map\map.cpp (1124): Map::update
c:\cygwin64\tmp\factorio-g1mb6a\src\game.cpp (141): Game::update
c:\cygwin64\tmp\factorio-g1mb6a\src\scenario\scenario.cpp (780): Scenario::update
c:\cygwin64\tmp\factorio-g1mb6a\src\mainloop.cpp (630): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-g1mb6a\src\mainloop.cpp (550): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-g1mb6a\src\util\workerthread.cpp (34): WorkerThread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF772AFBA23)
00007FF772AFBA23 (Factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD88148102)
00007FFD88148102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8A07C5B4)
00007FFD8A07C5B4 (ntdll): (filename not available): RtlUserThreadStart
6507.368 Error CrashHandler.cpp:85: Map tick at moment of crash: 9181862
6507.368 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Attachments
john_13.zip
Here's my save. It's ..... very circuit network heavy....
(10.95 MiB) Downloaded 73 times

Loewchen
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Re: Random crash when running around

Post by Loewchen »

If it happened several times the other logs might be helpful as well.

Rseding91
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Posts: 13219
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Re: [13.13] Crash on: "(249): Entity::forceDestroy"

Post by Rseding91 »

Do you have an auto-save closer to when it crashes? The one you gave it roughly 37 minutes worth of ticks from when the crash happened.
If you want to get ahold of me I'm almost always on Discord.

posila
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Re: [13.13] [Pending] Crash on: "(249): Entity::forceDestroy"

Post by posila »

Hi, log from 0.13.15 might help us solve the issue, if the crash still occurs.

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