I'm having problems loading my map now. I only have Bob's Mods running on it. I was having problems with users desyncing as of a day ago in multiplayer. It was usually resolved by having everyone save/quit and then I rehost the game. Now, the map won't even load. As soon as I attempt to load my save file, the entire game crashes. I uploaded my crash log.
My system specs:
i7-5820k
GTX 970
32GB DDR4
Win 8.1
log
Code: Select all
0.002 2016-05-29 18:01:19; Factorio 0.12.33 (Build 18092, win64, steam)
0.002 Operating system: Windows 8.1
0.002 Program arguments: "F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: F:/SteamLibrary/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Matt/AppData/Roaming/Factorio
0.002 Binaries path: F:/SteamLibrary/steamapps/common/Factorio/bin
0.024 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.024 Available display adapters: 3
0.025 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.025 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
0.025 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 970 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
0.025 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.100 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.6175
0.128 Desktop composition is active.
0.292 Loading mod core 0.0.0 (data.lua)
0.294 Loading mod base 0.12.33 (data.lua)
0.352 Loading mod bobconfig 0.12.2 (data.lua)
0.392 Loading mod boblibrary 0.12.3 (data.lua)
0.435 Loading mod bobassembly 0.12.7 (data.lua)
0.474 Loading mod bobenemies 0.12.6 (data.lua)
0.521 Loading mod bobores 0.12.7 (data.lua)
0.576 Loading mod bobtech 0.12.4 (data.lua)
0.628 Loading mod bobplates 0.12.11 (data.lua)
0.723 Loading mod bobelectronics 0.12.6 (data.lua)
0.778 Loading mod boblogistics 0.12.7 (data.lua)
0.855 Loading mod bobmining 0.12.3 (data.lua)
0.944 Loading mod bobpower 0.12.6 (data.lua)
1.017 Loading mod bobwarfare 0.12.9 (data.lua)
1.113 Loading mod bobmodules 0.12.9 (data.lua)
1.226 Loading mod bobconfig 0.12.2 (data-updates.lua)
1.312 Loading mod bobassembly 0.12.7 (data-updates.lua)
1.414 Loading mod bobenemies 0.12.6 (data-updates.lua)
1.497 Loading mod bobores 0.12.7 (data-updates.lua)
1.606 Loading mod bobtech 0.12.4 (data-updates.lua)
1.688 Loading mod bobplates 0.12.11 (data-updates.lua)
1.776 Loading mod bobelectronics 0.12.6 (data-updates.lua)
1.909 Loading mod boblogistics 0.12.7 (data-updates.lua)
1.999 Loading mod bobmining 0.12.3 (data-updates.lua)
2.094 Loading mod bobpower 0.12.6 (data-updates.lua)
2.205 Loading mod bobwarfare 0.12.9 (data-updates.lua)
2.297 Loading mod bobmodules 0.12.9 (data-updates.lua)
2.407 Loading mod bobelectronics 0.12.6 (data-final-fixes.lua)
2.518 Checksum for core: 3711505753
2.518 Checksum for mod base: 2829195351
2.518 Checksum for mod bobconfig: 3744920451
2.518 Checksum for mod boblibrary: 346524743
2.518 Checksum for mod bobassembly: 2979829371
2.518 Checksum for mod bobenemies: 1783944817
2.518 Checksum for mod bobores: 2714637141
2.518 Checksum for mod bobtech: 4284252453
2.518 Checksum for mod bobplates: 1248035091
2.518 Checksum for mod bobelectronics: 1807957778
2.518 Checksum for mod boblogistics: 2936638245
2.518 Checksum for mod bobmining: 285312923
2.518 Checksum for mod bobpower: 1022327255
2.518 Checksum for mod bobwarfare: 2195016810
2.518 Checksum for mod bobmodules: 1983093756
3.237 Initial atlas bitmap size is 16384
3.240 Created atlas bitmap 16384x5860
10.994 Sprites loaded
11.079 Loading sounds...
12.561 Factorio initialised
22.524 Info Router.cpp:509: Router peerID(65535) shutting down.
22.526 Info Router.cpp:536: Router state -> Disconnected
22.526 Info MultiplayerManager.cpp:913: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
22.526 Info MultiplayerManager.cpp:913: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
22.526 Loading map C:/Users\Matt\AppData\Roaming\Factorio\saves\MegaBobs.zip
22.644 Info Scenario.cpp:124: Map version 0.12.33-0
23.112 Error CrashHandler.cpp:105: Exception Code: c0000005, Address: 00007FF632B95068
23.112 Error CrashHandler.cpp:115: Exception Context:
rax=0000000a5893dab8, rbx=0000000a5975f9d0, rcx=0000000000000000,
rdx=0000000000000002, rsi=0000000a25719ee0, rdi=0000000a5975fa00,
rip=00007ff632b95068, rsp=0000000a1f1bf290, rbp=0000000a1f1bf3f0,
r8=0000000000000000, r9=0000000a58bb8170, r10=0000000a58bb10b0,
r11=0000000000000000, r12=0000000a285c9d90, r13=0000000a1f672870,
r14=0000000000000000, r15=0000000000000000
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-uzl5nu\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (125): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCED681D52)
00007FFCED681D52 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF043F133)
00007FFCF043F133 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF0421D86)
00007FFCF0421D86 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF04333FD)
00007FFCF04333FD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF03F4847)
00007FFCF03F4847 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF043258A)
00007FFCF043258A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-uzl5nu\src\logistics\logisticsaveloadhelper.hpp (46): LogisticPointContainerLoader<boost::intrusive::list<LogisticMember,boost::intrusive::base_hook<boost::intrusive::list_base_hook<boost::intrusive::tag<LogisticMemberNetworkTag>,boost::intrusive::link_mode<2>,void> >,boost::intrusive::constant_time_size<0>,void,void> >::setup
c:\cygwin64\tmp\factorio-uzl5nu\src\map\mapdeserialiser.cpp (78): MapDeserialiser::setupLoadHelpers
c:\cygwin64\tmp\factorio-uzl5nu\src\map\map.cpp (599): Map::setupEntities
c:\cygwin64\tmp\factorio-uzl5nu\src\scenario\scenario.cpp (188): Scenario::loadFactory
c:\cygwin64\tmp\factorio-uzl5nu\src\scenario\parallelscenarioloader.cpp (66): ParallelScenarioLoader::doLoad
c:\boost_1_58_0\boost\thread\detail\thread.hpp (117): boost::detail::thread_data<boost::_bi::bind_t<void,void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManager * __ptr64,bool),boost::_bi::list6<boost::_bi::value<ParallelScenarioLoader * __ptr64>,boost::_bi::value<MapDeserialiser * __ptr64>,boost::_bi::value<enum InputType>,boost::_bi::value<InputHandler * __ptr64>,boost::_bi::value<MultiplayerManager * __ptr64>,boost::_bi::value<bool> > > >::run
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF632D51B93)
00007FF632D51B93 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCEEA713D2)
00007FFCEEA713D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF03B54E4)
00007FFCF03B54E4 (ntdll): (filename not available): RtlUserThreadStart
24.073 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.