[0.12.29] [Pending] Keeps crashing on mac

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Skizz
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sat Apr 30, 2016 5:07 pm
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[0.12.29] [Pending] Keeps crashing on mac

Post by Skizz »

0.045 2016-04-30 11:39:33; Factorio 0.12.29 (Build 17931, mac, steam)
0.045 Operating system: Mac OS X 10.9.5
0.045 Program arguments: "/Volumes/Barrett2/Portable Steam/steamapps/common/Factorio/factorio.app"
0.045 Read data path: /Volumes/Barrett2/Portable Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.045 Write data path: /Users/steveeckhart/Library/Application Support/factorio
0.045 Binaries path: /Volumes/Barrett2/Portable Steam/steamapps/common
0.486 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 150%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: low] [Light scale: 20%] [Screen: 255]
0.488 Available display adapters: 2
0.488 [0]: resolution 1920x1200px at [0,0]
0.488 [1]: resolution 1920x1080px at [1920,390]
0.488 Create display on adapter 0. Size 1280x720 at position [310, 222].
3.776 Initialised OpenGL:[0] ATI Radeon HD 2600 PRO OpenGL Engine; driver: 2.1 ATI-8.24.17
8.021 Loading mod core 0.0.0 (data.lua)
8.056 Loading mod base 0.12.29 (data.lua)
8.394 Loading mod BigBags 1.0.3 (data.lua)
8.480 Loading mod bobconfig 0.12.2 (data.lua)
8.562 Loading mod boblibrary 0.12.3 (data.lua)
8.638 Loading mod FARL 0.5.20 (data.lua)
8.727 Loading mod Landfill 2.1.7 (data.lua)
8.833 Loading mod Larger Inventory 1.0.0 (data.lua)
8.906 Loading mod MoreLight 1.0.0 (data.lua)
8.982 Loading mod tree_collision 0.2.0 (data.lua)
9.082 Loading mod Warehousing 0.0.8 (data.lua)
9.161 Loading mod bobassembly 0.12.7 (data.lua)
9.263 Loading mod bobenemies 0.12.6 (data.lua)
9.358 Loading mod bobores 0.12.7 (data.lua)
9.482 Loading mod bobtech 0.12.4 (data.lua)
9.583 Loading mod bobplates 0.12.10 (data.lua)
9.705 Loading mod bobelectronics 0.12.6 (data.lua)
9.857 Loading mod boblogistics 0.12.7 (data.lua)
10.007 Loading mod bobmining 0.12.3 (data.lua)
10.182 Loading mod bobpower 0.12.6 (data.lua)
10.327 Loading mod bobwarfare 0.12.9 (data.lua)
10.532 Loading mod bobmodules 0.12.9 (data.lua)
10.800 Loading mod BigBags 1.0.3 (data-updates.lua)
10.985 Loading mod bobconfig 0.12.2 (data-updates.lua)
11.214 Loading mod FARL 0.5.20 (data-updates.lua)
11.390 Loading mod bobassembly 0.12.7 (data-updates.lua)
11.577 Loading mod bobenemies 0.12.6 (data-updates.lua)
11.838 Loading mod bobores 0.12.7 (data-updates.lua)
12.029 Loading mod bobtech 0.12.4 (data-updates.lua)
12.215 Loading mod bobplates 0.12.10 (data-updates.lua)
12.482 Loading mod bobelectronics 0.12.6 (data-updates.lua)
12.657 Loading mod boblogistics 0.12.7 (data-updates.lua)
12.838 Loading mod bobmining 0.12.3 (data-updates.lua)
13.030 Loading mod bobpower 0.12.6 (data-updates.lua)
13.328 Loading mod bobwarfare 0.12.9 (data-updates.lua)
13.508 Loading mod bobmodules 0.12.9 (data-updates.lua)
13.700 Loading mod FARL 0.5.20 (data-final-fixes.lua)
13.966 Loading mod long-reach 0.0.4 (data-final-fixes.lua)
14.144 Loading mod bobelectronics 0.12.6 (data-final-fixes.lua)
15.980 Initial atlas bitmap size is 8192
15.980 Created atlas bitmap 8192x150
124.015 Sprites loaded
124.052 Loading sounds...
128.093 Factorio initialised
380.912 Info Router.cpp:507: Router peerID(65535) shutting down.
380.945 Info Router.cpp:534: Router state -> Disconnected
380.945 Joining game 25.9.134.191:34197 at port 34197
380.945 Info PosixUDPSocket.cpp:34: Opening socket at port 34197
380.945 Info Router.cpp:534: Router state -> Connecting
380.955 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
381.159 Info Router.cpp:534: Router state -> WaitingForAccept
381.409 Info Synchronizer.cpp:54: NetworkTick(22910) initialized Synchronizer local peer(1) latency(15).
381.409 Info Synchronizer.cpp:500: networkTick(22910) adding peer(0) success(true).
381.409 Info Router.cpp:534: Router state -> Connected
381.409 Info Router.cpp:719: ConnectionAccepted ownPeerID(1) nextPeerID(2)
381.409 Info MultiplayerManager.cpp:912: networkTick(22910) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
381.433 Info Router.cpp:731: Received onPeerConnected for already connected peer(1)
381.674 Info MultiplayerManager.cpp:1411: Received peer info for peer(0) username(v).
381.674 Info MultiplayerManager.cpp:1059: networkTick(22925) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
381.674 Info MultiplayerManager.cpp:1411: Received peer info for peer(1) username(Skizz).
381.674 Info MultiplayerManager.cpp:1059: networkTick(22925) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
381.674 Info MultiplayerManager.cpp:1411: Received peer info for peer(1) username(Skizz).
381.674 Info MultiplayerManager.cpp:1059: networkTick(22925) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
381.674 Info MultiplayerManager.cpp:1059: networkTick(22925) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
381.953 Info MultiplayerManager.cpp:912: networkTick(22941) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
382.194 Info MultiplayerManager.cpp:1059: networkTick(22956) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
382.452 Info MultiplayerManager.cpp:1059: networkTick(22971) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
382.968 Info MultiplayerManager.cpp:1059: networkTick(23002) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
382.968 Info MultiplayerManager.cpp:1059: networkTick(23002) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
383.397 Info MultiplayerManager.cpp:1059: networkTick(23028) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
383.397 Downloading file /Users/steveeckhart/Library/Application Support/factorio/temp/mp-download.zip (7176831 B, 14269 blocks)
383.437 Info MultiplayerManager.cpp:912: networkTick(23028) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
383.437 Info NetworkInputHandler.cpp:45: mapTick(1758212) networkTick(23028) initialized NetworkInputHandler local peer(1).
383.437 Info NetworkInputHandler.cpp:503: expectedMapTick(1758212) adding peer(0).
383.437 Info Synchronizer.cpp:413: NetworkTick(23028) mapTick(1758212) applying 72 pending tickClosures
383.437 Info NetworkInputHandler.cpp:582: assigning playerIndex(0) to peer(0)
383.437 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(1)
383.437 Info MultiplayerManager.cpp:1611: networkTick(23028) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
383.648 Info MultiplayerManager.cpp:1059: networkTick(23043) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
389.220 Finished download (5 s, 7.2 MB, 1.2 MB/s)
389.260 Info MultiplayerManager.cpp:1134: networkTick(23379) mapTick(-1) map download finished creating scenario
389.261 Info MultiplayerManager.cpp:912: networkTick(23379) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
389.266 Loading map /Users/steveeckhart/Library/Application Support/factorio/temp/mp-download.zip
389.342 Info Scenario.cpp:124: Map version 0.12.29-0
389.492 Info MultiplayerManager.cpp:1059: networkTick(23394) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
389.741 Info MultiplayerManager.cpp:1059: networkTick(23409) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
390.489 Info MultiplayerManager.cpp:912: networkTick(23455) mapTick(1758212) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
390.770 Info MultiplayerManager.cpp:1059: networkTick(23470) mapTick(1758212) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
390.771 Info MultiplayerManager.cpp:1257: networkTick(23470) mapTick(1758212) stopping mapAlign
390.771 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
390.771 Info MultiplayerManager.cpp:912: networkTick(23470) mapTick(1758212) changing state from(InGameWaitingForOthers) to(InGame)
390.771 Info MultiplayerManager.cpp:1585: networkTick(23470) mapTick(1758212) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
391.020 Info MultiplayerManager.cpp:1059: networkTick(23485) mapTick(1758230) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
391.020 Info MultiplayerManager.cpp:1059: networkTick(23485) mapTick(1758230) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
391.052 Info NetworkInputHandler.cpp:728: mapTick(1758230) networkTick(23488) connecting to player(Skizz).
391.054 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(1)
391.054 Info GameActionHandler.cpp:1945: MapTick(1758230) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
432.572 Info MultiplayerManager.cpp:1455: Disconnect notification for peer (0)
432.572 Info MultiplayerManager.cpp:1009: networkTick(25978) mapTick(1760799) removing peer(0) dropout(false)
432.572 Info MultiplayerManager.cpp:912: networkTick(25978) mapTick(1760799) changing state from(InGame) to(InGameAligning)
432.573 Info MultiplayerManager.cpp:1697: networkTick(25978) mapTick(1760799) starting mapAlign
432.573 Info MultiplayerManager.cpp:1611: networkTick(25978) mapTick(1760799) adding mapAlignTask(RemovePlayerAlignTask)
432.828 Info MultiplayerManager.cpp:1059: networkTick(25993) mapTick(1760799) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
432.828 Info MultiplayerManager.cpp:1059: networkTick(25993) mapTick(1760799) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
432.828 Info MultiplayerManager.cpp:1631: networkTick(25993) mapTick(1760799) sending mapAlignAction
433.055 Info MultiplayerManager.cpp:1305: networkTick(26008) mapTick(1760799) received MapAlignAction from peer(0), mapAlignTick(1760817) appliedTickClosuresCount(0)
433.055 Info MultiplayerManager.cpp:1305: networkTick(26008) mapTick(1760799) received MapAlignAction from peer(1), mapAlignTick(1760800) appliedTickClosuresCount(0)
433.055 Info MultiplayerManager.cpp:1713: networkTick(26009) mapTick(1760799) mapAlign finished targetTick(1760817) updating map and running the tasks ...
433.055 Info MultiplayerManager.cpp:1585: networkTick(26009) mapTick(1760799) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1760817))
((peerID(1) state(InGameAligning) mapAlignTick(1760800))
)
433.058 Info NetworkInputHandler.cpp:527: expectedMapTick(1760804) removing peer(0) success(true).
433.058 Info GameActionHandler.cpp:1967: MapTick(1760804) processed PlayerLeaveGame peerID(0) playerIndex(0)
433.066 Info MultiplayerManager.cpp:1732: maptick(1760817) crc before applying all ticks: -2062251542
433.066 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(1760817) lastTickApplied(1760799) referenceMapTick(1760817) networkTick(26009)
433.066 Info MultiplayerManager.cpp:1740: maptick(1760817) crc after applying all ticks: -2062251542
433.067 Info MultiplayerManager.cpp:912: networkTick(26009) mapTick(1760817) changing state from(InGameAligning) to(InGameAligned)
433.067 Info MultiplayerManager.cpp:912: networkTick(26009) mapTick(1760817) changing state from(InGameAligned) to(InGameWaitingForOthers)
433.321 Info MultiplayerManager.cpp:1059: networkTick(26024) mapTick(1760817) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
433.321 Info NetworkInputHandler.cpp:503: expectedMapTick(1760817) adding peer(0).
433.321 Info MultiplayerManager.cpp:1059: networkTick(26024) mapTick(1760817) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
433.321 Info MultiplayerManager.cpp:1059: networkTick(26024) mapTick(1760817) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
433.576 Info MultiplayerManager.cpp:1059: networkTick(26039) mapTick(1760817) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
433.576 Info MultiplayerManager.cpp:1257: networkTick(26039) mapTick(1760817) stopping mapAlign
433.576 Info MultiplayerManager.cpp:1763: performing map align task (RemovePlayerAlignTask)
433.576 Info MultiplayerManager.cpp:1787: networkTick(26039) mapTick(1760817) finishing removing peer(0) hasPeer(true)
433.576 Info NetworkInputHandler.cpp:527: expectedMapTick(1760817) removing peer(0) success(true).
433.618 Error MultiplayerManager.cpp:109: MultiplayerManager failed: multiplayer.server-disconnected
433.619 Info MultiplayerManager.cpp:912: networkTick(26039) mapTick(1760817) changing state from(InGameWaitingForOthers) to(Failed)
434.841 Info MultiplayerManager.cpp:160: NetworkTick(26039) quitting multiplayer connection.
434.841 Info MultiplayerManager.cpp:912: networkTick(26039) mapTick(1760817) changing state from(Failed) to(Disconnected)
434.844 Info NetworkInputHandler.cpp:745: mapTick(1760817) networkTick(26039) disconnecting from player.
436.497 Info Router.cpp:507: Router peerID(1) shutting down.
436.497 Info PosixUDPSocket.cpp:127: Socket closed
436.497 Info Router.cpp:534: Router state -> Disconnected
455.032 Info Router.cpp:507: Router peerID(65535) shutting down.
455.032 Info Router.cpp:534: Router state -> Disconnected
455.032 Joining game 25.9.134.191:34197 at port 34197
455.032 Info PosixUDPSocket.cpp:34: Opening socket at port 34197
455.032 Info Router.cpp:534: Router state -> Connecting
455.034 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
456.564 Error MultiplayerManager.cpp:109: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
456.565 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
457.269 Info MultiplayerManager.cpp:160: NetworkTick(0) quitting multiplayer connection.
457.269 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
457.269 Info Router.cpp:507: Router peerID(65535) shutting down.
457.269 Info PosixUDPSocket.cpp:127: Socket closed
457.269 Info Router.cpp:534: Router state -> Disconnected
507.304 Info Router.cpp:507: Router peerID(65535) shutting down.
507.304 Info Router.cpp:534: Router state -> Disconnected
507.304 Joining game 25.9.134.191:34197 at port 34197
507.304 Info PosixUDPSocket.cpp:34: Opening socket at port 34197
507.304 Info Router.cpp:534: Router state -> Connecting
507.306 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
507.425 Info Router.cpp:534: Router state -> WaitingForAccept
507.665 Info Synchronizer.cpp:54: NetworkTick(301) initialized Synchronizer local peer(1) latency(15).
507.665 Info Synchronizer.cpp:500: networkTick(301) adding peer(0) success(true).
507.665 Info Router.cpp:534: Router state -> Connected
507.665 Info Router.cpp:719: ConnectionAccepted ownPeerID(1) nextPeerID(2)
507.665 Info MultiplayerManager.cpp:912: networkTick(301) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
507.683 Info Router.cpp:731: Received onPeerConnected for already connected peer(1)
507.940 Info MultiplayerManager.cpp:1411: Received peer info for peer(0) username(v).
507.940 Info MultiplayerManager.cpp:1059: networkTick(316) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
507.940 Info MultiplayerManager.cpp:1411: Received peer info for peer(1) username(Skizz).
507.940 Info MultiplayerManager.cpp:1059: networkTick(316) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
507.940 Info MultiplayerManager.cpp:1411: Received peer info for peer(1) username(Skizz).
507.940 Info MultiplayerManager.cpp:1059: networkTick(316) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
507.940 Info MultiplayerManager.cpp:1059: networkTick(316) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
508.199 Info MultiplayerManager.cpp:912: networkTick(332) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
508.442 Info MultiplayerManager.cpp:1059: networkTick(347) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
508.701 Info MultiplayerManager.cpp:1059: networkTick(362) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
509.221 Info MultiplayerManager.cpp:1059: networkTick(393) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
509.221 Info MultiplayerManager.cpp:1059: networkTick(393) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
509.653 Info MultiplayerManager.cpp:1059: networkTick(419) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
509.653 Downloading file /Users/steveeckhart/Library/Application Support/factorio/temp/mp-download.zip (7175488 B, 14266 blocks)
509.654 Info MultiplayerManager.cpp:912: networkTick(419) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
509.654 Info NetworkInputHandler.cpp:45: mapTick(1771304) networkTick(419) initialized NetworkInputHandler local peer(1).
509.654 Info NetworkInputHandler.cpp:503: expectedMapTick(1771304) adding peer(0).
509.654 Info Synchronizer.cpp:413: NetworkTick(419) mapTick(1771304) applying 35 pending tickClosures
509.654 Info NetworkInputHandler.cpp:582: assigning playerIndex(0) to peer(0)
509.654 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(1)
509.654 Info MultiplayerManager.cpp:1611: networkTick(419) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
509.893 Info MultiplayerManager.cpp:1059: networkTick(434) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
515.412 Finished download (5 s, 7.2 MB, 1.2 MB/s)
515.478 Info MultiplayerManager.cpp:1134: networkTick(766) mapTick(-1) map download finished creating scenario
515.479 Info MultiplayerManager.cpp:912: networkTick(766) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
515.480 Loading map /Users/steveeckhart/Library/Application Support/factorio/temp/mp-download.zip
515.550 Info Scenario.cpp:124: Map version 0.12.29-0
515.688 Info MultiplayerManager.cpp:1059: networkTick(781) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
515.928 Info MultiplayerManager.cpp:1059: networkTick(796) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
516.289 Info MultiplayerManager.cpp:912: networkTick(818) mapTick(1771304) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
516.555 Info MultiplayerManager.cpp:1059: networkTick(833) mapTick(1771304) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
516.555 Info MultiplayerManager.cpp:1257: networkTick(833) mapTick(1771304) stopping mapAlign
516.555 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
516.555 Info MultiplayerManager.cpp:912: networkTick(833) mapTick(1771304) changing state from(InGameWaitingForOthers) to(InGame)
516.555 Info MultiplayerManager.cpp:1585: networkTick(833) mapTick(1771304) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
516.806 Info MultiplayerManager.cpp:1059: networkTick(848) mapTick(1771319) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
516.806 Info MultiplayerManager.cpp:1059: networkTick(848) mapTick(1771319) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
516.840 Info NetworkInputHandler.cpp:728: mapTick(1771322) networkTick(851) connecting to player(Skizz).
516.840 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(1)
516.840 Info GameActionHandler.cpp:1945: MapTick(1771322) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
1175.096 Warning Thread.cpp:42: Thread exception: Sendto failed: No buffer space available.
Factorio crashed. Generating symbolized stacktrace, please wait ...
1175.663 Warning Logger.cpp:334: Couldn't symbolize stacktrace: (resolving symbol failed: fread)

#0 0x100449149
#1 0x7fff958825aa
#2 0x40
#3 0x1007ce1e8
#4 0x10077e7a3
#5 0x100238404
#6 0x1004adc1f
#7 0x10005692f
#8 0x10049545e
#9 0x7fff98e9c7b5
#10 0x7fff98e9ca60
#11 0x100451a19
#12 0x1008de986
#13 0x7fff955e2899
#14 0x7fff955e272a
#15 0x7fff955e6fc9
1175.693 Warning Logger.cpp:334: Couldn't symbolize stacktrace: (resolving symbol failed: fread)

1175.693 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
1184.542 Received SIGTERM, shutting down




































Playing with another friend on mac and he's fine. But at random times I will crash.
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5311
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: Keeps crashing on mac

Post by Klonan »

Thanks for the report,

Can you try updating to version 0.12.32 and seeing if the problem persists?
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