[raiguard] can not start linux mint (deutsch)

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
uo2xuzxi5
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[raiguard] can not start linux mint (deutsch)

Post by uo2xuzxi5 »

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0.000 2024-10-26 19:11:26; Factorio 2.0.11 (build 79682, linux64, steam, space-age)
   0.000 Operating system: Linux
   0.000 Initializing Steam API.
   0.000 Program arguments: "/home/xxxx/.steam/steam/steamapps/common/Factorio/bin/x64/factorio" 
   0.000 Config path: /home/xxxx/.factorio/config/config.ini
   0.000 Read data path: /home/xxxx/.steam/steam/steamapps/common/Factorio/data
   0.000 Write data path: /home/xxxx/.factorio [26358/325417MB]
   0.000 Binaries path: /home/xxxx/.steam/steam/steamapps/common/Factorio/bin
   0.031 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 31960 MB]
   0.031 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=cinnamon XDG_SESSION_DESKTOP=cinnamon XDG_CURRENT_DESKTOP=X-Cinnamon SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.032 Error ModManager.cpp:1733: Fehler beim Laden der Mod „HelicopterRevival“: 
• HelicopterRevival
    • Inkompatible Factorio-Version (aktuell: 2.0, erforderlich: 1.1)
   0.032 Display options: [FullScreen: false] [VSync: true] [UIScale: manual-pixels (125.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: de]
   0.046 Video driver: x11
   0.046 Available displays: 1
   0.046  [0]: U3277WB 32" - {[0,0], 3840x2160, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.197 Initialised OpenGL:[0] Mesa Intel(R) UHD Graphics 630 (CFL GT2); driver: 4.6 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
   0.197   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
   0.197   [Version] 4.6
   0.197 Verbose GraphicsInterfaceOpenGL.cpp:1003: [Caps] Tex:16384, TexArr:2048, TexBufSz:131072kB; TexUnits:192; UboSz:64kB
   0.210 Error CrashHandler.cpp:643: Received 6
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-wNHLhy/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-wNHLhy/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-wNHLhy/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-wNHLhy/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7f0ee052f51f
pthread_kill
raise
abort
0x7f0ee0576675
__fortify_fail
__stack_chk_fail
_dl_catch_exception
0x7f0ee08d3ff5
_dl_catch_exception
0x7f0ee08d434d
0x7f0ee057d63b
_dl_catch_exception
_dl_catch_error
0x7f0ee057d12d
dlopen
0x7f0ed5685466
0x7f0ed568ae7a
vkEnumerateInstanceExtensionProperties
/tmp/factorio-build-wNHLhy/libraries/SDL2/src/video/SDL_vulkan_utils.c (125): SDL_Vulkan_CreateInstanceExtensionsList
/tmp/factorio-build-wNHLhy/libraries/SDL2/src/video/x11/SDL_x11vulkan.c (82): X11_Vulkan_LoadLibrary
/tmp/factorio-build-wNHLhy/libraries/SDL2/src/video/SDL_video.c (4641): SDL_Vulkan_LoadLibrary
/tmp/factorio-build-wNHLhy/src/API/Vulkan.cpp (25): operator()
/tmp/factorio-build-wNHLhy/src/API/Vulkan.cpp (39): VulkanImpl::loaded()
/tmp/factorio-build-wNHLhy/src/Graphics/OpenGL/GPUDetectionOpenGL.cpp (25): useVulkanToGetDedicatedVideoMemorySize
/tmp/factorio-build-wNHLhy/src/Graphics/OpenGL/GPUDetectionOpenGL.cpp (293): GPUDectectionOpenGL::getGPUInfo()
/tmp/factorio-build-wNHLhy/src/Graphics/OpenGL/GraphicsInterfaceOpenGL.cpp (150): GraphicsInterfaceOpenGL::GraphicsInterfaceOpenGL(Window*)
/tmp/factorio-build-wNHLhy/src/Graphics/SDLWindow.cpp (280): SDLWindow::initializeGraphicsInterface(GraphicsInterface::Type)
/tmp/factorio-build-wNHLhy/src/Graphics/SDLWindow.cpp (233): SDLWindow::SDLWindow(GraphicsInterface::Type, WindowPositionData)
/tmp/factorio-build-wNHLhy/src/Graphics/SDLWindow.cpp (103): SDLWindow::SDLWindow(GraphicsInterface::Type, short, short, bool)
/tmp/factorio-build-wNHLhy/src/GlobalContext.cpp (929): GlobalContext::loadGraphics(std::optional<WindowPositionData>)
/tmp/factorio-build-wNHLhy/src/GlobalContext.cpp (436): GlobalContext::init(bool, bool, bool, std::optional<WindowPositionData>)
/tmp/factorio-build-wNHLhy/src/MainLoop.cpp (286): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-wNHLhy/src/Main.cpp (1325): fmain(int, char**)
/tmp/factorio-build-wNHLhy/src/Main.cpp (1347): main
0x7f0ee0516d8f
__libc_start_main
_start
0xffffffffffffffff
Stack trace logging done
   1.711 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
^^so sieht die log-Datei aus.
Das Spiel startet nicht. Spiele seit 1.6k Stunden das Hauptspiel. Habe mir heute das DLC gegönnt und installiert. Jetzt funktioniert gar nichts mehr.
Kann jemand bitte helfen? My english is not the best....
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EvilPLa
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Re: can not start linux mint (deutsch)

Post by EvilPLa »

Hier ist dein Problem:

0.032 Error ModManager.cpp:1733: Fehler beim Laden der Mod „HelicopterRevival“:
• HelicopterRevival
• Inkompatible Factorio-Version (aktuell: 2.0, erforderlich: 1.1)

Der mod ist für Factorio Verion 1.1, du startest aber mit Factorio 2.0.11
I havent lost my mind, it's backed up on tape somewhere.
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raiguard
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Re: [raiguard] can not start linux mint (deutsch)

Post by raiguard »

Please ensure that your graphics drivers are up-to-date.
Don't forget, you're here forever.
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