Here is the log file.
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0.000 2024-10-21 15:05:44; Factorio 2.0.7 (build 79385, linux64, steam)
0.085 Operating system: Linux (Arch rolling)
0.000 Initializing Steam API.
0.085 Program arguments: "/home/bykow/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
0.085 Config path: /home/bykow/.factorio/config/config.ini
0.085 Read data path: /home/bykow/.local/share/Steam/steamapps/common/Factorio/data
0.085 Write data path: /home/bykow/.factorio [364428/887766MB]
0.085 Binaries path: /home/bykow/.local/share/Steam/steamapps/common/Factorio/bin
0.097 System info: [CPU: AMD Ryzen 9 5950X 16-Core Processor, 32 cores, RAM: 64203 MB]
0.097 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-1 DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=sway SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.102 Info ModManager.cpp:255: Found duplicate mod blueprint-sandboxes, using higher version (1.19.1 > 1.19.0).
0.103 Info ModManager.cpp:255: Found duplicate mod blueprint-sandboxes, using higher version (2.0.0 > 1.19.1).
0.105 Info ModManager.cpp:255: Found duplicate mod FactorySearch, using higher version (1.12.0 > 1.11.1).
0.113 Info ModManager.cpp:255: Found duplicate mod mining-patch-planner, using higher version (1.6.16 > 1.6.11).
0.116 Info ModManager.cpp:255: Found duplicate mod space-exploration, using higher version (0.6.138 > 0.6.134).
0.117 Info ModManager.cpp:255: Found duplicate mod space-exploration, using higher version (0.6.139 > 0.6.138).
0.126 Info ModManager.cpp:255: Found duplicate mod space-spidertron, using higher version (1.3.4 > 1.3.3).
0.127 Info ModManager.cpp:255: Found duplicate mod stack-combinator, using higher version (1.6.2 > 1.6.1).
0.129 Display options: [FullScreen: false] [VSync: false] [UIScale: manual-pixels (125.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.931 Video driver: x11
0.932 Available displays: 3
0.932 [0]: DP-1 28" - {[0,0], 1920x2160, SDL_PIXELFORMAT_RGB888, 60Hz}
0.932 [1]: DP-3 28" - {[5760,0], 1920x2160, SDL_PIXELFORMAT_RGB888, 60Hz}
0.932 [2]: HDMI-A-1 72" - {[1920,0], 3840x2160, SDL_PIXELFORMAT_RGB888, 120Hz}
1.107 Initialised OpenGL:[0] AMD Radeon RX 6900 XT (radeonsi, navi21, LLVM 18.1.8, DRM 3.59, 6.11.4-arch1-1); driver: 4.6 (Core Profile) Mesa 24.2.5-arch1.1
1.107 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
1.107 [Version] 4.6
1.107 Graphics settings preset: very-high
1.107 Dedicated video memory size 16384 MB
1.136 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
1.136 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
1.152 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
1.319 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
1.319 Info ModManager.cpp:434: FeatureFlag freezing = true
1.319 Info ModManager.cpp:434: FeatureFlag quality = true
1.319 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
1.319 Info ModManager.cpp:434: FeatureFlag segmented-units = true
1.319 Info ModManager.cpp:434: FeatureFlag space-travel = true
1.319 Info ModManager.cpp:434: FeatureFlag spoiling = true
1.320 Loading mod settings Milestones 1.4.1 (settings.lua)
1.322 Loading mod core 0.0.0 (data.lua)
1.335 Loading mod base 2.0.7 (data.lua)
1.433 Loading mod elevated-rails 2.0.7 (data.lua)
1.447 Loading mod flib 0.15.0 (data.lua)
1.452 Loading mod quality 2.0.7 (data.lua)
1.458 Loading mod Milestones 1.4.1 (data.lua)
1.461 Loading mod space-age 2.0.7 (data.lua)
1.592 Loading mod base 2.0.7 (data-updates.lua)
1.601 Loading mod quality 2.0.7 (data-updates.lua)
1.630 Loading mod space-age 2.0.7 (data-updates.lua)
1.696 Checksum for core: 649243273
1.696 Checksum of base: 2653731351
1.696 Checksum of elevated-rails: 1891730324
1.696 Checksum of flib: 2235140407
1.696 Checksum of quality: 3715527832
1.696 Checksum of Milestones: 4077187412
1.696 Checksum of space-age: 3499025889
1.971 Prototype list checksum: 685403478
2.010 Loading sounds...
2.165 Info PlayerData.cpp:68: Local player-data.json unavailable
2.165 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729508591
2.329 Initial atlas bitmap size is 16384
2.341 Created an atlas bitmap (size 16384x16356) [none]
2.355 Created an atlas bitmap (size 16384x16376) [none]
2.374 Created an atlas bitmap (size 16384x16384) [none]
2.375 Created an atlas bitmap (size 16384x15420) [none]
2.375 Created an atlas bitmap (size 16384x8392) [decal]
2.379 Created an atlas bitmap (size 16384x16384) [low-object]
2.379 Created an atlas bitmap (size 4096x1376) [low-object]
2.380 Created an atlas bitmap (size 16384x13456) [corpse-decay]
2.380 Created an atlas bitmap (size 16384x5596) [none]
2.380 Created an atlas bitmap (size 1676x79) [not-compressed]
2.380 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
2.386 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
2.387 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
2.387 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
2.387 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
2.388 Created an atlas bitmap (size 8192x2576) [mipmap]
2.388 Created an atlas bitmap (size 2048x1520) [mipmap]
2.388 Created an atlas bitmap (size 4096x3152) [mipmap]
2.388 Created an atlas bitmap (size 4096x3152) [mipmap]
2.388 Created an atlas bitmap (size 4096x3152) [mipmap]
2.388 Created an atlas bitmap (size 8192x4064) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
2.389 Created an atlas bitmap (size 16384x6120) [alpha-mask]
2.407 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
2.411 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
2.411 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
2.412 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
2.412 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
2.412 Loading 3D bitmaps.
2.419 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.449 Parallel sprite loader initialized (threads: 31, bitmaps: 8246)
11.914 Sprites loaded
11.933 Generated mipmaps (4) for atlas [5] of size 16384x16384
11.934 Generated mipmaps (4) for atlas [6] of size 4096x1376
11.937 Generated mipmaps (3) for atlas [10] of size 8192x6096
11.941 Generated mipmaps (3) for atlas [11] of size 16384x16320
11.942 Generated mipmaps (3) for atlas [12] of size 16384x4832
11.942 Generated mipmaps (3) for atlas [13] of size 8192x3872
11.943 Generated mipmaps (3) for atlas [14] of size 4096x3088
11.960 Generated mipmaps (3) for atlas [15] of size 8192x2576
11.961 Generated mipmaps (3) for atlas [16] of size 2048x1520
11.962 Generated mipmaps (3) for atlas [17] of size 4096x3152
11.969 Generated mipmaps (3) for atlas [18] of size 4096x3152
11.970 Generated mipmaps (3) for atlas [19] of size 4096x3152
11.971 Generated mipmaps (5) for atlas [20] of size 8192x4064
11.972 Generated mipmaps (3) for atlas [25] of size 8192x2352
11.983 Custom mipmaps uploaded (3204)
11.990 Custom inputs active: 3
12.023 Factorio initialised
12.028 Steam Storage Quota: 22752/23841
14.224 Loading map /home/bykow/.factorio/saves/_autosave1.zip: 5030287 bytes.
14.230 Loading level.dat: 22768017 bytes.
14.232 Info Scenario.cpp:178: Map version 2.0.7-0
14.638 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
14.638 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
14.638 Loading blueprint storage: Local timestamp 1720861097, Cloud timestamp 1720861097
15.208 Loading script.dat: 16081 bytes.
15.210 Checksum for script __level__/control.lua: 2463946943
15.215 Checksum for script __Milestones__/control.lua: 3827947592
27.730 Info AppManagerStates.cpp:1942: Saving game as /home/bykow/.factorio/saves/SAykow (non-blocking)
27.824 Info AsyncScenarioSaver.cpp:162: Saving process PID: 120731
28.003 Info ChildProcessAgent.cpp:61: Child 120731 exited with return value 0
28.003 Uploaded files to cloud
28.003 Info AppManagerStates.cpp:1945: Saving finished
218.703 Info AppManagerStates.cpp:1942: Saving game as /home/bykow/.factorio/saves/SAykow (non-blocking)
218.785 Info AsyncScenarioSaver.cpp:162: Saving process PID: 121804
218.954 Info ChildProcessAgent.cpp:61: Child 121804 exited with return value 0
218.954 Uploaded files to cloud
218.954 Info AppManagerStates.cpp:1945: Saving finished
708.565 Info AppManager.cpp:290: Saving to _autosave2 (non-blocking).
708.649 Info AsyncScenarioSaver.cpp:162: Saving process PID: 123558
708.824 Info ChildProcessAgent.cpp:61: Child 123558 exited with return value 0
708.824 Uploaded files to cloud
708.824 Info AppManager.cpp:291: Saving finished
1367.669 Info AppManagerStates.cpp:1942: Saving game as /home/bykow/.factorio/saves/SAykow (non-blocking)
1367.756 Info AsyncScenarioSaver.cpp:162: Saving process PID: 125815
1367.937 Info ChildProcessAgent.cpp:61: Child 125815 exited with return value 0
1367.937 Uploaded files to cloud
1367.937 Info AppManagerStates.cpp:1945: Saving finished
1368.999 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-BGPd2z/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-BGPd2z/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-BGPd2z/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-BGPd2z/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-BGPd2z/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-BGPd2z/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-BGPd2z/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7a447095d1cf
/tmp/factorio-build-BGPd2z/src/Util/Container/IntrusiveList.hpp (144): IntrusiveListImplementation<UpdatableEntity, void, false, false>::Hook::hook_detach()
/tmp/factorio-build-BGPd2z/src/Util/Container/IntrusiveList.hpp (119): IntrusiveListImplementation<UpdatableEntity, void, false, false>::Hook::hook_detach_if_linked()
/tmp/factorio-build-BGPd2z/src/Util/Container/IntrusiveList.hpp (82): IntrusiveListImplementation<UpdatableEntity, void, false, false>::Hook::~Hook()
/tmp/factorio-build-BGPd2z/src/Entity/UpdatableEntity.hpp (27): UpdatableEntity::~UpdatableEntity()
/tmp/factorio-build-BGPd2z/src/Entity/Inserter.cpp (298): Inserter::~Inserter()
/tmp/factorio-build-BGPd2z/src/Entity/Inserter.cpp (298): Inserter::~Inserter()
/tmp/factorio-build-BGPd2z/src/Blueprint/BlueprintEntities.cpp (397): BlueprintEntities::clear()
/tmp/factorio-build-BGPd2z/src/Blueprint/Blueprint.cpp (350): Blueprint::clear()
/tmp/factorio-build-BGPd2z/src/Blueprint/Blueprint.cpp (40): Blueprint::~Blueprint()
/tmp/factorio-build-BGPd2z/src/Blueprint/SingleBlueprintRecord.hpp (5): SingleBlueprintRecord::~SingleBlueprintRecord()
/tmp/factorio-build-BGPd2z/src/Blueprint/SingleBlueprintRecord.hpp (5): SingleBlueprintRecord::~SingleBlueprintRecord()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (99): std::default_delete<BlueprintRecord>::operator()(BlueprintRecord*) const
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (404): std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >::~unique_ptr()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (88): void std::destroy_at<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (149): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (163): void std::_Destroy_aux<false>::__destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*>(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (196): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*>(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/alloc_traits.h (947): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::allocator<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >&)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_vector.h (732): std::vector<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >, std::allocator<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > > >::~vector()
/tmp/factorio-build-BGPd2z/src/Blueprint/BlueprintBookRecord.hpp (6): BlueprintBookRecord::~BlueprintBookRecord()
/tmp/factorio-build-BGPd2z/src/Blueprint/BlueprintBookRecord.hpp (6): BlueprintBookRecord::~BlueprintBookRecord()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (99): std::default_delete<BlueprintRecord>::operator()(BlueprintRecord*) const
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (404): std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >::~unique_ptr()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (88): void std::destroy_at<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (149): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (163): void std::_Destroy_aux<false>::__destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*>(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (196): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*>(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/alloc_traits.h (947): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::allocator<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >&)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_vector.h (732): std::vector<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >, std::allocator<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > > >::~vector()
/tmp/factorio-build-BGPd2z/src/Blueprint/BlueprintBookRecord.hpp (6): BlueprintBookRecord::~BlueprintBookRecord()
/tmp/factorio-build-BGPd2z/src/Blueprint/BlueprintBookRecord.hpp (6): BlueprintBookRecord::~BlueprintBookRecord()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (99): std::default_delete<BlueprintRecord>::operator()(BlueprintRecord*) const
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (404): std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >::~unique_ptr()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (88): void std::destroy_at<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (149): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (163): void std::_Destroy_aux<false>::__destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*>(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (196): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*>(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/alloc_traits.h (947): void std::_Destroy<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >(std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >*, std::allocator<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > >&)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_vector.h (732): std::vector<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> >, std::allocator<std::unique_ptr<BlueprintRecord, std::default_delete<BlueprintRecord> > > >::~vector()
/tmp/factorio-build-BGPd2z/src/Blueprint/BlueprintShelf.cpp (38): BlueprintShelf::~BlueprintShelf()
/tmp/factorio-build-BGPd2z/src/Blueprint/BlueprintShelf.cpp (38): BlueprintShelf::~BlueprintShelf()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (99): std::default_delete<BlueprintShelf>::operator()(BlueprintShelf*) const
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (404): std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >::~unique_ptr()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (88): void std::destroy_at<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> > >(std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (149): void std::_Destroy<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> > >(std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (163): void std::_Destroy_aux<false>::__destroy<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*>(std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*, std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_construct.h (196): void std::_Destroy<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*>(std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*, std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/alloc_traits.h (947): void std::_Destroy<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*, std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> > >(std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*, std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >*, std::allocator<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> > >&)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/stl_vector.h (732): std::vector<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >, std::allocator<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> > > >::~vector()
/tmp/factorio-build-BGPd2z/src/Blueprint/BlueprintLibrary.cpp (211): BlueprintLibrary::~BlueprintLibrary()
/tmp/factorio-build-BGPd2z/src/Map/Map.cpp (976): Map::~Map()
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (99): std::default_delete<Map>::operator()(Map*) const
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (211): std::__uniq_ptr_impl<Map, std::default_delete<Map> >::reset(Map*)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/unique_ptr.h (509): std::unique_ptr<Map, std::default_delete<Map> >::reset(Map*)
/tmp/factorio-build-BGPd2z/src/Scenario/Scenario.cpp (1114): Scenario::~Scenario()
/tmp/factorio-build-BGPd2z/src/AppManager.cpp (339): AppManager::quitGameAndGoToMainMenu(std::function<void ()>)
/tmp/factorio-build-BGPd2z/src/AppManagerStates.cpp (508): InGameMenu::process(AppManager*)
/tmp/factorio-build-BGPd2z/src/AppManager.cpp (245): AppManager::process()
/tmp/factorio-build-BGPd2z/src/MainLoop.cpp (588): MainLoop::prePrepare()
/tmp/factorio-build-BGPd2z/src/MainLoop.cpp (682): MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode)
/tmp/factorio-build-BGPd2z/src/MainLoop.cpp (412): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-BGPd2z/src/Main.cpp (1325): fmain(int, char**)
/tmp/factorio-build-BGPd2z/src/Main.cpp (1347): main
0x7a4470945e07
__libc_start_main
_start
0xffffffffffffffff
Stack trace logging done
1370.177 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1477.466 Uploading log file
1477.506 Info SystemUtil.cpp:877: Started /home/bykow/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 126425