[1.1.87] Crash on start "Invalid sprite reference. Sprite: <EMPTY>"

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Kewlchicken645
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[1.1.87] Crash on start "Invalid sprite reference. Sprite: <EMPTY>"

Post by Kewlchicken645 »

Log: https://pastebin.com/NT316TQi

Never seen anything like this happen before. I'm playing a singleplayer SE+K2 Run and a lot of the time when i open the game it crashes just before loading the menu. Even when it does load correctly it crashes about a half a minute later.

The save file and game itself works perfectly fine. I am using quite a lot of mods, but I've already tried removing certain ones to see if it fixes anything and i thought i found which one was causing the problem (some mod that removed decor when placing tiles), but then it crashed again in the same way the next time i tried to load the game.

Not all to familiar with the technical side of Factorio so please tell me if I'm missing anything dumb or submitting this the wrong way :p

Any help appreciated!

Loewchen
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Re: [1.1.87] Crash on start "Invalid sprite reference. Sprite: <EMPTY>"

Post by Loewchen »

Post a small save to sync mods with please.

Kewlchicken645
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Re: [1.1.87] Crash on start "Invalid sprite reference. Sprite: <EMPTY>"

Post by Kewlchicken645 »

Loewchen wrote:
Wed Aug 09, 2023 11:30 am
Post a small save to sync mods with please.
Attachments
goofy ahh modpack.zip
(5.29 MiB) Downloaded 26 times

Loewchen
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Re: [1.1.87] Crash on start "Invalid sprite reference. Sprite: <EMPTY>"

Post by Loewchen »

I only get mod errors with that loadout:

Code: Select all

Error AtlasSystem.cpp:1564: The given sprite rectangle (left_top=329x0, right_bottom=376x43) is outside the actual sprite size (left_top=0x0, right_bottom=368x176).
See the log file for more information.: __reskins-library__/graphics/entity/base/splitter/west/splitter-west-base.png; mods: extended-descriptions space-exploration

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