[Crash] 2.0.23 I have no idea what happened

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
xane256
Burner Inserter
Burner Inserter
Posts: 7
Joined: Fri Nov 01, 2024 6:36 am
Contact:

[Crash] 2.0.23 I have no idea what happened

Post by xane256 »

The game suddenly closed while I was preparing to place a roboport ghost near an aggro'd demolisher.
I'm running on macos. I use a different macos utility to override the behavior of cmd-Q when Factorio is focused, so I know for sure I didn't just accidentally quit the game that way. Less than a minute before the crash I started downloading another game via steam. I really don't know what else to say.

Opening the game again, I am able to "Continue _autosave2" so I will attach that autosave.
Attachments
_autosave2.zip
(76.54 MiB) Downloaded 7 times
factorio-previous.log
(16.98 KiB) Downloaded 6 times
factorio-current.log
(14.55 KiB) Downloaded 9 times
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 3357
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [Crash] 2.0.23 I have no idea what happened

Post by boskid »

Neither of the log files show a crash so there is not much that can be done without reproduction steps.
xane256
Burner Inserter
Burner Inserter
Posts: 7
Joined: Fri Nov 01, 2024 6:36 am
Contact:

Re: [Crash] 2.0.23 I have no idea what happened

Post by xane256 »

I understand, thank you for your time. If it comes up again and I can reproduce it I'll make another post.
Post Reply

Return to “Pending”