[1.1.87] Crash (TransportLine::deactivate())

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
vereena0x14
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Burner Inserter
Posts: 6
Joined: Mon Aug 28, 2023 4:33 pm
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[1.1.87] Crash (TransportLine::deactivate())

Post by vereena0x14 »

My game just randomly crashed; I don't know that there was any specific cause.

Here's my mod list:

Code: Select all

Todo List  19.3.0
Base Mod  1.1.87
Bottleneck  0.11.7
Clock  1.1.0
Factorio Standard Library  1.4.8
Nanobots: Early Bots  3.2.19
Quality of Life research  3.3.3
Squeak Through  1.8.2
Waterfill  1.1.0
Zoom Out  0.1.2
And here's the log:

Code: Select all

   0.017 2023-08-28 12:10:50; Factorio 1.1.87 (build 61545, linux64, full)
   0.032 Operating system: Linux (Arch rolling)
   0.032 Program arguments: "/run/media/vereena/ldata/Games/factorio/bin/x64/factorio" 
   0.032 Config path: /run/media/vereena/ldata/Games/factorio/config/config.ini
   0.032 Read data path: /run/media/vereena/ldata/Games/factorio/data
   0.032 Write data path: /run/media/vereena/ldata/Games/factorio [2445302/2722326MB]
   0.032 Binaries path: /run/media/vereena/ldata/Games/factorio/bin
   0.041 System info: [CPU: AMD Ryzen 7 2700X Eight-Core Processor, 16 cores, RAM: 32043 MB]
   0.041 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.041 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.069 Video driver: x11
   0.069 Available displays: 1
   0.069  [0]: KG271U 27" - {[0,0], 2560x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.346 Initialised OpenGL:[0] NVIDIA GeForce RTX 2060/PCIe/SSE2; driver: 3.3.0 NVIDIA 530.41.03
   0.347   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.347   [Version] 3.3
   0.347 Graphics settings preset: very-high
   0.347   Dedicated video memory size 6144 MB
   0.373 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.373                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.438 [Audio] Backend:SDL(default); Driver:pulseaudio, Device:Kraken 7.1 Chroma Analog Stereo, Depth:16, Channels:2, Frequency:44100
   0.536 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   0.537 Script @__Bottleneck__/settings.lua:191: working - green none
   0.537 Script @__Bottleneck__/settings.lua:191: normal - off none
   0.537 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   0.537 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none
   0.537 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none
   0.537 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   0.537 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   0.537 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
   0.537 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   0.537 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   0.537 Script @__Bottleneck__/settings.lua:191: charging - green none
   0.537 Script @__Bottleneck__/settings.lua:191: discharging - green none
   0.537 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   0.537 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   0.537 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   0.537 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   0.537 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   0.537 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   0.537 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   0.537 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   0.537 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   0.537 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   0.537 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   0.537 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
   0.537 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
   0.537 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   0.537 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   0.537 Script @__Bottleneck__/settings.lua:191: disabled - off none
   0.537 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   0.537 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   0.537 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   0.539 Loading mod settings clock 1.1.0 (settings.lua)
   0.541 Loading mod settings qol_research 3.3.3 (settings.lua)
   0.543 Loading mod settings Squeak Through 1.8.2 (settings.lua)
   0.544 Loading mod settings Todo-List 19.3.0 (settings.lua)
   0.546 Loading mod settings Nanobots 3.2.19 (settings.lua)
   0.551 Loading mod core 0.0.0 (data.lua)
   0.600 Loading mod base 1.1.87 (data.lua)
   0.762 Loading mod Bottleneck 0.11.7 (data.lua)
   0.771 Loading mod clock 1.1.0 (data.lua)
   0.779 Loading mod qol_research 3.3.3 (data.lua)
   0.788 Loading mod Todo-List 19.3.0 (data.lua)
   0.795 Loading mod Waterfill_v17 1.1.0 (data.lua)
   0.803 Loading mod zoom-out 0.1.2 (data.lua)
   0.810 Loading mod Nanobots 3.2.19 (data.lua)
   0.826 Loading mod base 1.1.87 (data-updates.lua)
   0.833 Loading mod Squeak Through 1.8.2 (data-updates.lua)
   0.841 Loading mod Nanobots 3.2.19 (data-updates.lua)
   0.916 Checksum for core: 1996978587
   0.916 Checksum of base: 4153197346
   0.916 Checksum of Bottleneck: 2544829823
   0.916 Checksum of clock: 1354717564
   0.916 Checksum of qol_research: 1237902567
   0.916 Checksum of Squeak Through: 2759453103
   0.916 Checksum of stdlib: 0
   0.916 Checksum of Todo-List: 2292775673
   0.916 Checksum of Waterfill_v17: 1222806128
   0.916 Checksum of zoom-out: 321580182
   0.916 Checksum of Nanobots: 1360658138
   1.096 Prototype list checksum: 1576515451
   1.131 Loading sounds...
   1.193 Info PlayerData.cpp:76: Local player-data.json available, timestamp 1693239006
   1.193 Info PlayerData.cpp:83: Cloud player-data.json unavailable
   1.298 Initial atlas bitmap size is 16384
   1.324 Created atlas bitmap 16384x16372 [none]
   1.326 Created atlas bitmap 16384x13436 [none]
   1.326 Created atlas bitmap 8192x4208 [decal]
   1.327 Created atlas bitmap 16384x5568 [low-object]
   1.327 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.327 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   1.327 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.327 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   1.327 Created atlas bitmap 4096x3088 [mipmap]
   1.328 Created atlas bitmap 8192x2304 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.328 Created atlas bitmap 8192x1496 [alpha-mask]
   1.330 Created atlas bitmap 16384x14792 [shadow, linear-magnification, alpha-mask]
   1.330 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.330 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.337 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.682 Parallel Sprite Loader initialized (threads: 15)
   5.203 Error ParallelSpriteLoader.cpp:259: Parallel sprite loading failed (__base__/graphics/entity/spitter/hr-spitter-run-mask2-01.png): IDAT: incorrect data check.
RAM: 32043 MB
Falling back to normal sprite loading.
  16.193 Sprites loaded
  16.305 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  16.317 Generated mipmaps (3) for atlas [4] of size 8192x4432   
  16.512 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  16.520 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  16.525 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  16.540 Generated mipmaps (3) for atlas [8] of size 4096x3088   
  16.556 Generated mipmaps (5) for atlas [9] of size 8192x2304   
  16.558 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  16.573 Custom mipmaps uploaded (1942)
  16.602 Custom inputs active: 3
  16.672 Factorio initialised
  18.162 Loading map /run/media/vereena/ldata/Games/factorio/saves/_autosave2.zip: 6811618 bytes.
  18.178 Loading level.dat: 16375141 bytes.
  18.181 Info Scenario.cpp:204: Map version 1.1.87-0
  18.456 Loading script.dat: 43202 bytes.
  18.458 Checksum for script /run/media/vereena/ldata/Games/factorio/temp/currently-playing/control.lua: 3702463597
  18.459 Checksum for script __Bottleneck__/control.lua: 3248915822
  18.460 Checksum for script __clock__/control.lua: 3857114045
  18.461 Checksum for script __qol_research__/control.lua: 967471402
  18.465 Checksum for script __Todo-List__/control.lua: 2884874506
  18.465 Checksum for script __zoom-out__/control.lua: 3557337913
  18.473 Checksum for script __Nanobots__/control.lua: 1686961069
  96.053 Info AppManager.cpp:318: Saving to _autosave3 (blocking).
  96.336 Info AppManagerStates.cpp:2007: Saving finished
 138.504 Error CrashHandler.cpp:639: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-RWsLVt/src/Util/Logger.cpp (336): Logger::writeStacktrace(FileWriteStream*, StackTraceInfo*)
/tmp/factorio-build-RWsLVt/src/Util/Logger.cpp (346): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-RWsLVt/src/Util/CrashHandler.cpp (188): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-RWsLVt/src/Util/CrashHandler.cpp (642): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-RWsLVt/src/Util/CrashHandler.cpp (648): CrashHandler::SignalHandler(int)
0x7f28a363e70f
/tmp/factorio-build-RWsLVt/src/Entity/TransportLine.cpp (1597): TransportLine::deactivate()
/tmp/factorio-build-RWsLVt/src/Entity/TransportLine.cpp (169): TransportLine::update(MapTickType, unsigned int)
/tmp/factorio-build-RWsLVt/src/Entity/TransportLineGroup.cpp (160): TransportLineGroup::update(TransportLineUpdateContext&, MapTickType)
/tmp/factorio-build-RWsLVt/src/Entity/TransportLineUpdateState.cpp (39): TransportLineUpdateState::update()
/opt/gcc-12.2.0/include/c++/12.2.0/bits/std_function.h (591): std::function<void ()>::operator()() const
/tmp/factorio-build-RWsLVt/src/Util/WorkerThread.cpp (72): WorkerThread::loop()
/tmp/tmp.muiMGHWJQ4/objdir/../gcc-12.2.0/libstdc++-v3/src/c++11/thread.cc (82): execute_native_thread_routine
0x7f28a368c9ea
0x7f28a3710dfb
0xffffffffffffffff
Stack trace logging done
 139.517 Error CrashHandler.cpp:195: Map tick at moment of crash: 5359331
 139.517 Error Util.cpp:100: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 149.163 Info SystemUtil.cpp:871: Started /usr/bin/xdg-open; trampoline PID: 9782
 149.163 Uploading log file
 149.178 Info SystemUtil.cpp:871: Started /run/media/vereena/ldata/Games/factorio/bin/x64/factorio; trampoline PID: 9784
Rseding91
Factorio Staff
Factorio Staff
Posts: 14646
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [1.1.87] Crash (TransportLine::deactivate())

Post by Rseding91 »

Thanks for the report. Do you have any way to reproduce the crash? Based off where it crashed and how you describe it happening it makes me think a random bit flip and or bad RAM.
If you want to get ahold of me I'm almost always on Discord.
vereena0x14
Burner Inserter
Burner Inserter
Posts: 6
Joined: Mon Aug 28, 2023 4:33 pm
Contact:

Re: [1.1.87] Crash (TransportLine::deactivate())

Post by vereena0x14 »

Unfortunately I don't have any way to reproduce the crash. As for my RAM, I have ran memtest86 recently and it found no errors, so I don't _think_ that's the issue.
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