Getting random segmentation fault errors I think while autosaving.
Just updated to the experimental latest available in arch's AUR. Game has been crashing on both [0.17.79] and current [0.18.32].
Thanks!
[0.18.32] Crash on save: FluidBox::getFluidManager()
Re: [0.18.32] Crash on save: FluidBox::getFluidManager()
What makes you think the crashes are random?
Re: [0.18.32] Crash on save: FluidBox::getFluidManager()
You should share the save to test it.
Try decreasing autosave interval to 1 to capture something that is close to the actual crash.
Re: [0.18.32] Crash on save: FluidBox::getFluidManager()
Thanks, I can try that. No access to my machine for 2 weeks, but I'll try to post and share the saves later. Thanks
Re: [0.18.32] Crash on save: FluidBox::getFluidManager()
If/when you are able to get a save file that crashes reliably let us know. In the meantime there's not much we can do.
If you want to get ahold of me I'm almost always on Discord.