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0.001 2019-03-04 15:16:57; Factorio 0.17.4 (build 43174, win64, steam)
0.001 Operating system: Windows 10 (build 17763)
0.001 Program arguments: "D:\System Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/System Files/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/netch/AppData/Roaming/Factorio [45876/101833MB]
0.001 Binaries path: D:/System Files/Steam/steamapps/common/Factorio/bin
0.061 System info: [CPU: AMD Ryzen 5 1600 Six-Core Processor , 12 cores, RAM: 5065/16335 MB, page: 6767/18767 MB, virtual: 4336/134217727 MB, extended virtual: 0 MB]
0.062 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: ru]
0.083 Available displays: 1
0.083 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 660 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.162 Display: 0 -> Adapter: 0, Output: 0
0.265 Initialised Direct3D[0]: NVIDIA GeForce GTX 660; driver: nvldumdx.dll 25.21.14.1891
0.265 D3D Feature Level: 11.0, DXGI 1.5+
0.265 [Local Video Memory] Budget: 1698MB, CurrentUsage: 2MB, Reservation: 0/899MB
0.265 [Non-Local Vid.Mem.] Budget: 7350MB, CurrentUsage: 0MB, Reservation: 0/3879MB
0.265 Tiled resources: Tier 1
0.265 Unified Memory Architecture: No
0.265 BGR 565 Supported: Yes
0.265 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.331 Desktop composition is active.
0.331 Graphics settings preset: very-high
0.331 Dedicated video memory size 1998 MB
0.331 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: none]
0.331 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
0.376 DSound: Starting _dsound_update thread
0.376 DSound: Enter _dsound_update; tid=1532
0.802 Loading mod core 0.0.0 (data.lua)
0.949 Loading mod base 0.17.4 (data.lua)
1.619 Loading mod base 0.17.4 (data-updates.lua)
1.752 Checksum for core: 3928040144
1.752 Checksum of base: 60305742
2.559 Loading sounds...
4.354 Info PlayerData.cpp:69: Local player-data.json unavailable
4.354 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551664006
4.577 Initial atlas bitmap size is 16384
4.581 Created atlas bitmap 16384x8014 [not-compressed]
4.582 Created atlas bitmap 16384x683 [decal, not-compressed]
4.582 Created atlas bitmap 16384x1100 [low-object, not-compressed]
4.583 Created atlas bitmap 16384x968 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
4.584 Created atlas bitmap 16384x1744 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level, no-crop]
4.584 Created atlas bitmap 16384x476 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
4.585 Created atlas bitmap 16384x216 [alpha-mask]
4.586 Created atlas bitmap 16384x3688 [shadow, linear-magnification, alpha-mask]
4.587 Created atlas bitmap 16384x384 [shadow, mipmap, linear-magnification, alpha-mask]
4.620 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
15.708 Parallel Sprite Loader initialized (threads: 11)
17.733 Sprites loaded
17.812 Generated mipmaps for atlas of size 16384x1100
17.884 Generated mipmaps for atlas of size 16384x968
17.976 Generated mipmaps for atlas of size 16384x1744
18.027 Generated mipmaps for atlas of size 16384x476
18.048 Generated mipmaps for atlas of size 16384x384
18.082 Custom inputs active: 0
18.210 Factorio initialised
38.667 Joining game IP ADDR:({109.95.23.235:27107})
38.668 Info UDPSocket.cpp:33: Opening socket
38.669 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
38.763 Connection refused
38.771 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
38.771 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
38.771 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
39.420 Info HttpSharedState.cpp:147: Status code: 200
39.420 Info AuthServerConnector.cpp:139: Received key(7bTYCGelTQ5s7iDGJPUkow==) for username(Nandate) from auth server.
39.422 Info UDPSocket.cpp:210: Closing socket
39.422 Info UDPSocket.cpp:240: Socket closed
39.422 Joining game IP ADDR:({109.95.23.235:27107})
39.422 Info UDPSocket.cpp:33: Opening socket
39.423 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
39.455 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({109.95.23.235:27107}): invalid state (WaitingForAccept) for packet type
39.455 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({109.95.23.235:27107}): invalid state (WaitingForAccept) for packet type
39.455 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({109.95.23.235:27107}): invalid state (WaitingForAccept) for packet type
39.489 Connection refused
39.489 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
39.489 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
39.492 Info UDPSocket.cpp:210: Closing socket
39.492 Info UDPSocket.cpp:240: Socket closed
51.091 Joining game IP ADDR:({109.95.23.235:27107})
51.091 Info UDPSocket.cpp:33: Opening socket
51.091 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
51.205 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
51.206 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
51.206 Info ClientRouter.cpp:224: ConnectionAccepted
51.239 Downloading file C:\Users\netch\AppData\Roaming\Factorio\temp\fragments (2076 B, 5 blocks)
51.301 Finished download (0 s, 2.0 кB, 34.0 кB/с)
54.755 Info ClientMultiplayerManager.cpp:743: Received mapReadyForDownload
54.755 Downloading file C:\Users\netch\AppData\Roaming\Factorio\temp\mp-download.zip (39178993 B, 77891 blocks)
54.768 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
60.433 Finished download (5 s, 39.1 МB, 6.9 МB/с)
60.603 Info ClientMultiplayerManager.cpp:723: updateTick(4294967295) map download finished creating scenario
60.603 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
60.604 Loading map C:\Users\netch\AppData\Roaming\Factorio\temp\mp-download.zip: 39178993 bytes.
60.644 Loading Level.dat: 119853872 bytes.
60.650 Info Scenario.cpp:147: Map version 0.17.4-1
62.062 Warning BlueprintShelf.cpp:813: Record (1, 121) contains an empty blueprint; removing