[0.17.4] Oil refinery causes lag in multiplayer

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
dogwong
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[0.17.4] Oil refinery causes lag in multiplayer

Post by dogwong »

I run the headless server on the Windows platform
Along with 0.17 is much higher CPU usage than 0.16,

I found that placing an oil refinery on the ground will cause the server become laggy with a flashing clock icon (show-multiplayer-waiting-icon)
and become normal again if I remove it
擷取.PNG
擷取.PNG (141.5 KiB) Viewed 972 times
and "admins": ["dogwong"] in server-settings.json seems not working because I use the same setting in 0.16 and it works, but not for 0.17

Rseding91
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Re: [0.17.4] Oil refinery causes lag in multiplayer

Post by Rseding91 »

Can you pleases upload the log file from your server?
If you want to get ahold of me I'm almost always on Discord.

dogwong
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Re: [0.17.4] Oil refinery causes lag in multiplayer

Post by dogwong »

sorry I didn't read the guideline before posting
here are the needed files

a log file, save game, and a video shows this issue

and this issue still exists in 0.17.9

thanks!
Attachments
gifcam.mp4
(1.04 MiB) Downloaded 55 times
multiplay5.zip
(6.28 MiB) Downloaded 53 times
factorio-current.log
(83.17 KiB) Downloaded 47 times

kovarex
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Re: [0.17.4] Oil refinery causes lag in multiplayer

Post by kovarex »

Isn't it because we use the multithreaded pipe simulation and this is the first fluid related object in the game? It might be possible, that the server is not handleing multithreading good.

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TruePikachu
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Re: [0.17.4] Oil refinery causes lag in multiplayer

Post by TruePikachu »

kovarex wrote:
Mon Mar 18, 2019 2:21 pm
Isn't it because we use the multithreaded pipe simulation and this is the first fluid related object in the game? It might be possible, that the server is not handleing multithreading good.
The non-solar-based power systems also use fluids, so this isn't going to be the first such entity.

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