Broken Weed

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Terobero
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Broken Weed

Post by Terobero »

The weeds are white and I quitted the game immidiatelly. Picture: https://prnt.sc/f9t5x3
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Klonan
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Re: Broken Weed

Post by Klonan »

Thanks for the report,

Does your issue persist after restarting the game?
Does it persist after restarting your whole PC?

Do you have any reliable way to reproduce the issue?

Can you provide a factorio-log file?
Terobero
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Re: Broken Weed

Post by Terobero »

Klonan wrote:Thanks for the report,

Does your issue persist after restarting the game?
Does it persist after restarting your whole PC?

Do you have any reliable way to reproduce the issue?

Can you provide a factorio-log file?
It is fixed when I restarted game. Where can I find the log file? (mac)
Loewchen
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Re: Broken Weed

Post by Loewchen »

Terobero wrote:Where can I find the log file? (mac)
See my signature.
Terobero
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Re: Broken Weed

Post by Terobero »

Loewchen wrote:
Terobero wrote:Where can I find the log file? (mac)
See my signature.
It might be too late but here it is:
previous log:
0.000 2017-05-19 20:11:45; Factorio 0.15.12 (build 29834, mac, steam)
0.000 Operating system: Mac OS X 10.12.4
0.000 Program arguments: "/Users/Terobero/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Users/Terobero/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/Terobero/Library/Application Support/factorio
0.000 Binaries path: /Users/Terobero/Library/Application Support/Steam/steamapps/common
0.008 System info: [CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz, 4 cores, RAM: 8192MB]
0.020 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.020 Available display adapters: 1
0.021 [0]: resolution 1280x800px at [0,0]
0.021 Create display on adapter 0. Size 1280x720 at position [-10, 22].
0.130 Initialised OpenGL:[0] Intel(R) Iris(TM) Graphics 6100; driver: 2.1 INTEL-10.24.45
1.412 Graphics settings preset: medium
1.412 Graphics options: [Graphics quality: low] [Video memory usage: medium] [Light scale: 100%] [DXT: false]
1.566 Loading mod settings Bottleneck 0.7.2 (settings.lua)
1.570 Loading mod core 0.0.0 (data.lua)
1.581 Loading mod base 0.15.12 (data.lua)
1.715 Loading mod Bottleneck 0.7.2 (data.lua)
1.786 Loading mod base 0.15.12 (data-updates.lua)
1.873 Checksum for core: 3549671022
1.873 Checksum of base: 2844691227
1.873 Checksum of Bottleneck: 3612318623
2.056 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495213790
2.056 Info PlayerData.cpp:63: Cloud player-data.json unavailable
2.164 Loaded shader file /Users/Terobero/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
2.167 Loaded shader file /Users/Terobero/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
2.182 Initial atlas bitmap size is 16384
2.183 Created atlas bitmap 16384x1510
2.184 Created atlas bitmap 8192x2101
2.192 Created atlas bitmap 8192x1033
2.192 Created atlas bitmap 4096x1052
2.193 Created atlas bitmap 4096x1568
2.193 Created atlas bitmap 4096x1796
26.330 Sprites loaded
26.330 Convert atlas 4096x1052 to: mipmap
26.412 Convert atlas 4096x1568 to: mipmap
26.560 Convert atlas 4096x1796 to: trilinear-filtering
26.741 Loading sounds...
29.393 Custom inputs active: 0
29.461 Factorio initialised
33.316 Loading map /Users/Terobero/Library/Application Support/factorio/saves/trytest.zip: 6003597 bytes.
33.339 Loading Level.dat: 11031780 bytes.
33.342 Info Scenario.cpp:133: Map version 0.15.12-0
33.775 Info BlueprintLibrary.cpp:190: Loaded library shelves:
33.775 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 1; timestamp = 1494942891; records: (id: 65535, 0; label: "", preview: false, empty: false; single)
33.775 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495211881; records:
33.795 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1495213938; records:
33.795 Loading script.dat: 43942 bytes.
33.798 Checksum for script /Users/Terobero/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
33.800 Checksum for script __Bottleneck__/control.lua: 2767418462
7305.616 Steam API shutdown.
7310.630 Goodbye

current log:
0.000 2017-05-19 22:36:25; Factorio 0.15.12 (build 29834, mac, steam)
0.000 Operating system: Mac OS X 10.12.4
0.000 Program arguments: "/Users/Terobero/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Users/Terobero/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/Terobero/Library/Application Support/factorio
0.001 Binaries path: /Users/Terobero/Library/Application Support/Steam/steamapps/common
0.014 System info: [CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz, 4 cores, RAM: 8192MB]
0.038 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.038 Available display adapters: 1
0.038 [0]: resolution 1280x800px at [0,0]
0.038 Create display on adapter 0. Size 1280x720 at position [-10, 22].
0.212 Initialised OpenGL:[0] Intel(R) Iris(TM) Graphics 6100; driver: 2.1 INTEL-10.24.45
1.622 Graphics settings preset: medium
1.622 Graphics options: [Graphics quality: low] [Video memory usage: medium] [Light scale: 100%] [DXT: false]
1.781 Loading mod settings Bottleneck 0.7.2 (settings.lua)
1.785 Loading mod core 0.0.0 (data.lua)
1.798 Loading mod base 0.15.12 (data.lua)
1.943 Loading mod Bottleneck 0.7.2 (data.lua)
2.019 Loading mod base 0.15.12 (data-updates.lua)
2.120 Checksum for core: 3549671022
2.120 Checksum of base: 2844691227
2.120 Checksum of Bottleneck: 3612318623
2.323 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495222212
2.323 Info PlayerData.cpp:63: Cloud player-data.json unavailable
2.435 Loaded shader file /Users/Terobero/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
2.438 Loaded shader file /Users/Terobero/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
2.453 Initial atlas bitmap size is 16384
2.456 Created atlas bitmap 16384x1510
2.457 Created atlas bitmap 8192x2101
2.466 Created atlas bitmap 8192x1033
2.466 Created atlas bitmap 4096x1052
2.467 Created atlas bitmap 4096x1568
2.467 Created atlas bitmap 4096x1796
25.777 Sprites loaded
25.777 Convert atlas 4096x1052 to: mipmap
25.856 Convert atlas 4096x1568 to: mipmap
26.070 Convert atlas 4096x1796 to: trilinear-filtering
26.232 Loading sounds...
28.793 Custom inputs active: 0
28.875 Factorio initialised
34.824 Loading map /Users/Terobero/Library/Application Support/factorio/saves/trytest.zip: 6360893 bytes.
34.847 Loading Level.dat: 11538119 bytes.
34.850 Info Scenario.cpp:133: Map version 0.15.12-0
35.271 Info BlueprintLibrary.cpp:190: Loaded library shelves:
35.272 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 3; timestamp = 1494942891; records: (id: 65535, 0; label: "", preview: false, empty: false; single) (id: 65535, 1; label: "", preview: false, empty: false; single) (id: 65535, 2; label: "", preview: false, empty: false; single)
35.272 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495213938; records:
35.297 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1495222620; records:
35.297 Loading script.dat: 48973 bytes.
35.301 Checksum for script /Users/Terobero/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
35.302 Checksum for script __Bottleneck__/control.lua: 2767418462
3278.329 Info BlueprintShelf.cpp:693: Saving blueprint storage.
7291.479 Steam API shutdown.
7296.485 Goodbye
posila
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Re: Broken Weed

Post by posila »

Hi, are alway same sprites corrupted?
Can you post logs from 0.15.13? I have enabled some more logging in that.
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