My game keeps crashing while walking around in a world here is my crash log
0.007 2016-05-14 13:29:32; Factorio 0.12.33 (Build 18092, win64, steam)
0.008 Operating system: Windows 10
0.011 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.011 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.011 Write data path: C:/Users/Adam/AppData/Roaming/Factorio
0.011 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.317 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.322 Available display adapters: 1
0.323 [0]: \\.\DISPLAY1 - AMD Radeon(TM) R5 Graphics {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.325 Create display on adapter 0. Size 1266x668 at position [40, 32].
5.112 Initialised OpenGL:[0] AMD Radeon R7 M360; driver: 4.5.13399 Compatibility Profile Context 15.201.1101.0
5.541 Desktop composition is active.
5.738 Loading mod core 0.0.0 (data.lua)
5.755 Loading mod base 0.12.33 (data.lua)
6.139 Checksum for core: 3711505753
6.139 Checksum for mod base: 2829195351
7.980 Initial atlas bitmap size is 16384
8.002 Created atlas bitmap 16384x5509
733.721 Sprites loaded
733.722 Loading sounds...
737.576 Factorio initialised
1461.337 Applying migration: Base Mod: 2015-07-02_Factorio_0.12.0.lua
1461.370 Applying migration: Base Mod: 2015-10-02_Factorio_0.12.9.lua
1461.373 Applying migration: Base Mod: 2015-11-14_Factorio_0.12.11.lua
1461.374 Applying migration: Base Mod: 2016-03-05_Factorio_0.12.26.lua
1462.563 Info Scenario.cpp:124: Map version 0.12.33-0
1462.668 Checksum for script C:/Users/Adam/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3588785579
1785.053 Error CrashHandler.cpp:105: Exception Code: c0000005, Address: 0000000071945947
1785.053 Error CrashHandler.cpp:115: Exception Context:
rax=0000000000000000, rbx=0000000000000000, rcx=4318000042f800c8,
rdx=0000012f372eacc0, rsi=0000012f328241f8, rdi=0000012f376012c0,
rip=0000000071945947, rsp=0000000c543ff1a0, rbp=0000000c543ff218,
r8=0000000000000002, r9=0000000000000000, r10=000000007ffe0008,
r11=000000007ffe03b0, r12=0000000000000001, r13=0000012f3281c1e8,
r14=4318000042f80000, r15=0000012f3281c1e8
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-uzl5nu\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (125): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD37D37E1E)
00007FFD37D37E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C2F5533)
00007FFD3C2F5533 (ntdll): (filename not available): TpDbgDumpHeapUsage
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C2F58B9)
00007FFD3C2F58B9 (ntdll): (filename not available): TpDbgDumpHeapUsage
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C2AD140)
00007FFD3C2AD140 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C295B26)
00007FFD3C295B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C2A4C42)
00007FFD3C2A4C42 (ntdll): (filename not available): RtlRaiseStatus
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C2A9AED)
00007FFD3C2A9AED (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C234FE9)
00007FFD3C234FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C2A8BFA)
00007FFD3C2A8BFA (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000071945947)
0000000071945947 (atio6axx): (filename not available): DrvPresentBuffers
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD39384B5B)
00007FFD39384B5B (GDI32): (filename not available): SetDCBrushColor
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C208649)
00007FFD3C208649 (ntdll): (filename not available): RtlCreateTimer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C207502)
00007FFD3C207502 (ntdll): (filename not available): RtlRegisterWait
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C2054B2)
00007FFD3C2054B2 (ntdll): (filename not available): RtlpLoadUserUIByPolicy
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C209905)
00007FFD3C209905 (ntdll): (filename not available): TpAllocWait
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C22BCFE)
00007FFD3C22BCFE (ntdll): (filename not available): RtlAcquireSRWLockShared
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3ADC8102)
00007FFD3ADC8102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD3C25C5B4)
00007FFD3C25C5B4 (ntdll): (filename not available): RtlUserThreadStart
1788.403 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
[0.12.33] [Pending] Crash while walking (migrated save)
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- Manual Inserter
- Posts: 3
- Joined: Sat May 14, 2016 1:01 pm
- Contact:
[0.12.33] [Pending] Crash while walking (migrated save)
Last edited by Klonan on Sat May 14, 2016 2:21 pm, edited 2 times in total.
Reason: Changed title to something more descriptive than 'Bug'
Reason: Changed title to something more descriptive than 'Bug'
Re: [0.12.33] Crash while walking around
Thanks for the report,
Can you provide the savegame file?
Can you provide the savegame file?
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- Manual Inserter
- Posts: 3
- Joined: Sat May 14, 2016 1:01 pm
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Re: [0.12.33] [Pending] Crash while walking (migrated save)
I think this is the file
- Attachments
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- _autosave1.zip
- If this is what you mean
- (3.73 MiB) Downloaded 99 times
Re: [0.12.33] [Pending] Crash while walking (migrated save)
This is after you've already migrated the save,AdamOFaolain wrote:I think this is the file
Can you provide the save from version 0.11?
Re: [0.12.33] [Pending] Crash while walking (migrated save)
How much RAM does your computer have?
If you want to get ahold of me I'm almost always on Discord.
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- Manual Inserter
- Posts: 3
- Joined: Sat May 14, 2016 1:01 pm
- Contact:
Re: [0.12.33] [Pending] Crash while walking (migrated save)
Can you reproduce the crash?
8 GB should be sufficient unless you have other programs open or are running the 32 bit version of the game.
There's also a possibility that some of your RAM could be bad. You can test that using this: http://www.memtest.org/
8 GB should be sufficient unless you have other programs open or are running the 32 bit version of the game.
There's also a possibility that some of your RAM could be bad. You can test that using this: http://www.memtest.org/
If you want to get ahold of me I'm almost always on Discord.