[12.33] [Pending] signals applied via blueprint hv no block
[12.33] [Pending] signals applied via blueprint hv no block
I created a blueprint containing only two signals in order to make sure I had the spacing correct. When I apply the blueprint, my robots place the signals and they immediately started flashing. When I moused over one of the signals, the UI indicated that it had no block. Manually removing and replacing the signal caused it to behave properly.
Re: [12.33] signals applied via blueprint have no block
Please provide a save-file with the flashing signals.
Re: [12.33] signals applied via blueprint have no block
Thanks for the report,
I have never had a probklem with rail signals in blueprints,
Can you provide some steps to reproduce the problem?
Or perhaps provide a save game and log file
I have never had a probklem with rail signals in blueprints,
Can you provide some steps to reproduce the problem?
Or perhaps provide a save game and log file
Re: [12.33] [Pending] signals applied via blueprint hv no block
Are you using mod that edit blueprint like blueprint flipper ?
Sometime those mod make signal lose their "connection point" so placing the blueprint won't connect the signal to the track.
Sometime those mod make signal lose their "connection point" so placing the blueprint won't connect the signal to the track.
Want more space restriction ? Or maybe you want to be forced to use train for other thing than ore and oil ? Try Building Platform Mod !