Entity editable command cards

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MegaMech
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Entity editable command cards

Post by MegaMech »

Hello,

Can modded deepcopy entities contain predefined UI's with editable "command cards" (starcraft II term)? So modders can just choose how many buttons and their types then assign each button to a method? It's really tedious making the simplest edit to an entity UI because it requires recreating the entire UI; its open/close logic and styling. It's understandable that base game UI entities cannot be edited, but surely a deepcopy entity could expose easier methods to small UI alterations like adding a couple buttons to the already existing layout and styling.

Thank you for your time.

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