on_enemy_spawned
on_enemy_spawned
Any chance we can have access to that?
			
			
									
									
						Re: on_enemy_spawned
In case it's not clear what I'm requesting.
I'd like an event handler that activates on biter / spitter spawn, and returns the entity that was spawned.
			
			
									
									
						I'd like an event handler that activates on biter / spitter spawn, and returns the entity that was spawned.

