Code: Select all
data.raw['map-settings']['map-settings']['enemy_evolution'].time_factor
As per this reddit post, it'd be great if I could set negative values on various factors to provide varied "AI" types to aliens.
Code: Select all
data.raw['map-settings']['map-settings']['enemy_evolution'].time_factor
Code: Select all
data.raw["map-settings"]["map-settings"]["enemy_evolution"].destroy_factor = data.raw["map-settings"]["map-settings"]["enemy_evolution"].destroy_factor * 0.2 * (-1)