I'm trying to prevent Nauvis from generating in the first place, since it seems to take quite a bit of time to do when launching a new game and my mod is using it's own new surfaces without nauvis. Currently, I'm just deleting chunks after they are generated, even though nothing is generated except for empty tiles.
Code: Select all
local defaultSurface = game.surfaces[1]
local gen_settings = defaultSurface.map_gen_settings
defaultSurface.map_gen_settings = gen_settings
for chunk in defaultSurface.get_chunks() do
defaultSurface.delete_chunk({chunk.x, chunk.y})
end