- Icons in all prototypes. Something like "icon_size" that the technology prototype has.
- Tile textures. Allow us to define the texture width and height in the tile prototype like this:
Code: Select all
{ picture = "__base__/graphics/terrain/deepwater/deepwater1.png", count = 8, size = 0.5, width = 1032, height = 542 }
Allow more control over sprite/texture sizes
-
- Filter Inserter
- Posts: 478
- Joined: Sat Aug 23, 2014 11:43 pm
- Contact:
Allow more control over sprite/texture sizes
It's currently only possible to change the size and scale of entity animations. I propose to allow the same thing to be changed with these things:
Last edited by keyboardhack on Fri Apr 22, 2016 12:42 pm, edited 3 times in total.
Waste of bytes : P
-
- Filter Inserter
- Posts: 478
- Joined: Sat Aug 23, 2014 11:43 pm
- Contact:
Re: Allow more control over sprite/texture sizes
+1
However, this would be difficult to implement, as mentioned by Rseding91 in IRC:
However, this would be difficult to implement, as mentioned by Rseding91 in IRC:
Rseding91 wrote: <@Rseding91|P> Tile sprites are all hard coded to 32x32 in every place that uses them.
Leading Hebrew translator of Factorio.