Infinifactory by Zachtronics - 3D SpaceChem successor

Things that are not directly connected with Factorio.
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Drury
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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by Drury »

And I thought I was dope for nailing the australium puzzles :D

Respect.

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xnmo
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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by xnmo »

I tried to look up a guide to the Australium puzzles but the Internet connection was too slow for me to load it.

*cough*

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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by Canyew »

Seeing this made my jaw drop... I loved spacechem. (Despite I never beat the damn thing I am stuck on the space station right before the boss) This looks great though.

Now, as for saying Infinifactory ripping off factorio? I really don't think thats their intention if they know about it. To me factorio is like all those minecraft industrial mods (Industrial Craft, Red power 2/Project Red, buildcraft, etc) and pretty much making a whole game around them. (I was the industrial guy on my friends multiplayer servers. While everyone was flutzing about with magic and how to bend the elements to their whim. I was doing practical things... Like making a steam power plant that powered a completely automated processing and item filtering facility that was connecting to a massive sorting machine that could sort every item the mod pack had to offer into a warehouse.

Now people can see why I bought factorio ^_^


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Drury
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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by Drury »

Some perfectly looped gifs

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MF-
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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by MF- »

Thanks for the update.
This tread proved to be a beter source than their own mail subscription :)

Looks very complex (about the complexity of what would spacechem look like in 3D)

EDIT: Some news can be now found on the steam page
http://store.steampowered.com/news/?appids=300570

It's sad that Zachtronics stays silent on it's own website.

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rk84
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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by rk84 »

After finishing The heist, I´m returning old puzzles and try to super size them. Improving cycles some degree, ignoring footprint :D
SKYDOCK 19
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Last edited by rk84 on Sun Feb 07, 2016 1:01 am, edited 3 times in total.
Test mode
Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela

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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by FishSandwich »

rk84 wrote:After finishing The heist, I´m returning old puzzles and try to super size them. Improving cycles some degree, ignoring footprint :D
I like watching this one.
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I LOVE THIS.

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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by Arucard »

That looks really cool, thanks for ruining my bank account guys...

Seriously, I knew Minecraft came from Infiniminer, but I didn't know that was Zachtronics! I also sucked at Spacechem, I didn't even get to the multi-assembly part, which looked more interesting. What I really loved though, was the somewhat depressive/oppressive atmosphere you start to see in the daily journals and news flavor text before the levels. It looks like Infinifactory will have a similar theme (from the trailer). I also really like the simplistic, sharp look, mostly since I'm pretty sure it will run on my computer. Only downside is it seems to be only for Steam, at least right now.

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rk84
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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by rk84 »

I'm so proud of these :D
Classic sliding puzzle in workshop
Test mode
Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela

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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by daniel34 »

I haven't been playing Infinifactory but I have played many hours of SpaceChem.
As a lot of us Factorio fans are programmers I'm surprised nobody has mentioned TIS-100 yet. On steam, 97% of reviews are positive.
ABOUT TIS-100
TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. It’s the assembly language programming game you never asked for!
  • Print and explore the TIS-100 reference manual, which details the inner-workings of the TIS-100 while evoking the aesthetics of a 1980’s computer manual!
  • Solve more than 20 puzzles, competing against your friends and the world to minimize your cycle, instruction, and node counts.
  • Design your own challenges in the TIS-100’s 3 sandboxes, including a “visual console” that lets you create your own games within the game!
  • Uncover the mysteries of the TIS-100… who created it, and for what purpose?
As for problem-solving, it's similar to SpaceChem but completely different visually. In SpaceChem you put down little "programming blocks" in a GUI, whereas in TIS-100 you actually write code using some kind of assembly language. If you know x86 assembly: It is roughly the same, but with far fewer instructions and only 1 register (and one backup/indirect register) to work with. It's currently on sale (until 12 February) for only 3,49€ on steam.
quick links: log file | graphical issues | wiki

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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by Koub »

Yeah I have it, played it a little, but it's almost too geeky for me :)
Koub - Please consider English is not my native language.

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Re: Infinifactory by Zachtronics - 3D SpaceChem successor

Post by Darth_Sidious »

10 hours in the game:










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