Internal Mod Creator

Place to get help with not working mods / modding interface.
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sherlockholmes221b
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Internal Mod Creator

Post by sherlockholmes221b »

I'd like to try to create an internal mod creator as a mod. However, to do this, I'd need to be able to load a prototype inside control.lua script. I also would need to create a GUI with a simulation (an idea for a preview feature). Is this possible? I know the game's engine has a lot of useful features, but am I able to use them all?

PFQNiet
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Re: Internal Mod Creator

Post by PFQNiet »

As neat as it would be, it's not possible. All prototypes are fully processed and validated at launch.

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