How to get proper name of item, recipe etc?

Place to get help with not working mods / modding interface.
User avatar
ShadowScaleFTL
Inserter
Inserter
Posts: 25
Joined: Mon Jan 23, 2017 3:30 pm
Contact:

How to get proper name of item, recipe etc?

Post by ShadowScaleFTL »

So, when i try to do a lot of changies for another mods my main problem is to find item or recipe i wish to mod as i need to find in locale proper name and only them find it. Is it a way to skip this step? may be a way to run game without any locale to see ingame true names for all things? or smth else.

How another modders solve this moment?
Squelch
Filter Inserter
Filter Inserter
Posts: 346
Joined: Sat Apr 23, 2016 5:31 pm
Contact:

Re: How to get proper name of item, recipe etc?

Post by Squelch »

This can be done with the following method:
  1. Open debug settings F4 by default
  2. Enable "Show-Debug-Info-In-Tooltips"
  3. Close Debug Settings
  4. Hover pointer over any building or entity to reveal the internal name (and much more) in the right hand panel
Internal Name.PNG
Internal Name.PNG (404.62 KiB) Viewed 7996 times
I hope this helps?
User avatar
ShadowScaleFTL
Inserter
Inserter
Posts: 25
Joined: Mon Jan 23, 2017 3:30 pm
Contact:

Re: How to get proper name of item, recipe etc?

Post by ShadowScaleFTL »

Yes, exactly what i need!
User avatar
ickputzdirwech
Filter Inserter
Filter Inserter
Posts: 794
Joined: Sun May 07, 2017 10:16 am
Contact:

Re: How to get proper name of item, recipe etc?

Post by ickputzdirwech »

It seems like only few people know about this but if you hover over an entity, technology or item you can press ctrl-shift-F and a window with the prototype properties will open.
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Squelch
Filter Inserter
Filter Inserter
Posts: 346
Joined: Sat Apr 23, 2016 5:31 pm
Contact:

Re: How to get proper name of item, recipe etc?

Post by Squelch »

ickputzdirwech wrote: Fri Sep 25, 2020 12:14 pm It seems like only few people know about this but if you hover over an entity, technology or item you can press ctrl-shift-F and a window with the prototype properties will open.
Wow!

Count me among those as un-enlightened.... until now.

It even has wiki links so we can look up the meanings. To whom do I apply for making up the lost time wasted doing it the old way? :D

Thanks
Post Reply

Return to “Modding help”