[Resolved] Reskinning the spinning death animation for robots

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kirazy
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[Resolved] Reskinning the spinning death animation for robots

Post by kirazy »

Wheeeeeeeeeeeeeeeeeeeeeeeeeeere do I find it?

I found the remnants definition. I found the explosions definition. I found the logistics robot entity definition. But I cannot find what links the robot entity definition to the remnants definition.

The dying animation where the remnant spins off and then hits the ground, leaving a remnant behind, I can't find where that's done in the lua prototypes. :C

Help. :C

Edit:
Resolved, many thanks to darkfrei.

For curious peoples, it's related to make_robot_particle in flying-robot.lua.

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