Is there a way to affect these values during game create/load?
For clarity, the values being changed in data-final-fixes.lua are:
Code: Select all
data.raw.player.player.build_distance = 125
data.raw.player.player.reach_distance = 125
Code: Select all
data:extend({
{
type = "int-setting",
name = "long-reach-build-distance",
setting_type = "runtime-global",
default_value = 125,
maximum_value = 10000,
minimum_value = 1,
per_user = false,
},
{
type = "int-setting",
name = "long-reach-reach-distance",
setting_type = "runtime-global",
default_value = 125,
maximum_value = 10000,
minimum_value = 1,
per_user = false,
},
})