Hi, I'd need help with the creation of a custom assembling machine. Uhh, I want it to only be able to make custom items, how am I able to do that? I've found only once place where it's possible (atleast i think so), heres the code:
You create a new crafting category (see base\prototypes\categories\recipe-category.lua) and then you include that category in the crafting _categories list in your assembling machine entity. If you remove all other crafting categories then that assembling machine can only craft recipes that use your new category.
If you set the category of a recipe to your new category then that item (the recipe) can only be created in your assembling machine.