[solved] Bob's pipes missing

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chamicham
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[solved] Bob's pipes missing

Post by chamicham »

Hi everyone,

I play on Factorio 0.14.10 with mods and after playing 40 hours i just figure it out that the pipes from bob's logistics are missing exept the copper and the steel version. So how can i find the way to fix this ?

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I can see the recipe for the flow control version of them but that's it and nothing in the technology tab either.

Image

I tried to disable better fluid , CMHmod, flow control and Zgroup but still no pipes.

Greetings, Chamicham.
Last edited by chamicham on Sun Oct 09, 2016 1:35 am, edited 1 time in total.

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Arch666Angel
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Re: Bob's pipes missing

Post by Arch666Angel »

Disable [z]group and reset the recipes via console.

chamicham
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Re: Bob's pipes missing

Post by chamicham »

Yes, that worked, only for the stone pipes. But now, I can see the recipes in the technologies tab (the ones that i already researched).

So i tried to reset technologies :

Code: Select all

/c game.player.force.reset_technologies()

but it didn't work. Any idea ?
Thank you for your help ! Petrochem is so crazy by the way ! Love it !


Edit : Ok i reset the technologies with this command, and now i got it !

Code: Select all

/c for _,v in pairs(game.player.force.technologies) do v.researched=false end
But i have to researched everything again ! :lol:

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aubergine18
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Re: Bob's pipes missing

Post by aubergine18 »

Out of interest, which of Bobs mods contains the stone pipes?
Better forum search for modders: Enclose your search term in quotes, eg. "font_color" or "custom-input" - it prevents the forum search from splitting on hypens and underscores, resulting in much more accurate results.

chamicham
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Re: Bob's pipes missing

Post by chamicham »

aubergine18 wrote:Out of interest, which of Bobs mods contains the stone pipes?
Bob's logistic i guess.

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Re: Bob's pipes missing

Post by Kupferdrache »

I had the same problem, with z groups standart settings messing up recipes and techs by hiding them. You can also use a migration script, after editing the z groups config to force activate the skiped recipes. I you want a exsample lock into unoffical updated mods, there I explain it.

Edit, yes it is Bobs logistics.

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