This seems like a simple question, and I did not find the answer on the wiki.
Can you change an entities effectivity in game from a control.lua script?? Specifically a generator type entity.
Possible to edit efficiency in game?
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Re: Possible to edit efficiency in game?
Not currently, the only thing you can do is to change efficiency of boilers, and that has to be done in prototypes (before the game starts).
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Re: Possible to edit efficiency in game?
Understood. Thanks!
I was trying to make steam engines less efficient when at low power outputs, and slowly ramp up to meet demand, so there would be power shortages when power demand spiked. This would make accumulators much more userful, even when not using solar power.
I was trying to make steam engines less efficient when at low power outputs, and slowly ramp up to meet demand, so there would be power shortages when power demand spiked. This would make accumulators much more userful, even when not using solar power.