Recipe/Furnace help

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EraAegis
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Recipe/Furnace help

Post by EraAegis »

Hello, does anybody know if perhaps there is a way for a crafting recipe to take no ingredients? Or maybe allow fuels(items with fuel property) to be automatically inserted into the furnace crafting slot?

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Krayt
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Re: Recipe/Furnace help

Post by Krayt »

To answer your first question, I just tried two different approaches of having no ingredients. The first one involved having an ingredient with count 0, which failed:
Failed approach 1
Leaving the ingredients completely empty caused the game to freeze upon opening the crafting and inventory screen:
Failed approach 2
So this are two ways how not to do it. But you should wait until a modding expert gives his or her opinion about it.

Greetings krayt

seronis
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Re: Recipe/Furnace help

Post by seronis »

Doesnt treefarm mod have a recipe that produces liquid air with no ingredient required? Look at their code

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Krayt
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Re: Recipe/Furnace help

Post by Krayt »

I don't know what you want to produce in your mod, but using an assembling machine with a supply of infinite water would also do the trick in case you want to "extract" stuff from the water.
However if you have a diffrent scenario in mind, this would make no sense.

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