Hi,
I'm trying to up the count of component of a mod to match marathon cost and for some reason the change are not showing up in my marathon save, but if I load another save that was not using the mod at the time it will work and show the change I made.
It's like mod are cached or something.. what happening here?
anyone know?
change made to a mod component count not working in a save
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Re: change made to a mod component count not working in a save
you need to reload the data I think there is a command for it. but the easiest is just rebooting the game.
Re: change made to a mod component count not working in a save
matjojo wrote:you need to reload the data I think there is a command for it. but the easiest is just rebooting the game.
Code: Select all
/c game.local_player.force.reset_recipes()
Re: change made to a mod component count not working in a save
Well, that certainly is easier than rebooting. Thanks!Klonan wrote:matjojo wrote:you need to reload the data I think there is a command for it. but the easiest is just rebooting the game.Code: Select all
/c game.local_player.force.reset_recipes()
Re: change made to a mod component count not working in a save
Oh well no, you still have to restart if you make changed to a mod,matjojo wrote:Well, that certainly is easier than rebooting. Thanks!Klonan wrote:matjojo wrote:you need to reload the data I think there is a command for it. but the easiest is just rebooting the game.Code: Select all
/c game.local_player.force.reset_recipes()
Reset recipes works when you have a save game with a mod, then make changes to the mod.
When you load the game again, the save game will have the old recipes still, so reset_recipes() will refresh the recipes to the new ones that were loaded whne the game starts
Re: change made to a mod component count not working in a save
ow, that changes it a bit, thanks again!Klonan wrote:*snippy snippet*
Oh well no, you still have to restart if you make changed to a mod,
Reset recipes works when you have a save game with a mod, then make changes to the mod.
When you load the game again, the save game will have the old recipes still, so reset_recipes() will refresh the recipes to the new ones that were loaded whne the game starts
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Re: change made to a mod component count not working in a save
yeah restarting is not enought..
Thanks for the help people!!
Thanks for the help people!!