Turn this into a single number ... lol
Code: Select all
game.entity_prototypes.coal.autoplace_specification.probability_expression
function-application - clamp
arg1 procedure-delimiter
function-application - clamp
arg1 function-application - add
function-application - spot noise
arg basement value
function-application - clamp
arg1 function-application - multiply
arg1 literal-number -6
arg2 function-application - multiply
literal-number 0.125
function-application clamp
arg1 function-application - divide
[......]
,
I am trying to figure out how the Comfy Minesweeper scenario softmod could be modified to handle modded ore types such as Krastorio or Bob's mods.
The Minesweeper softmod revises the entire world into a simple desert/grass perlin noise map with rivers separating them.
Currently it uses a static ore table for vanilla/base, but I'd like to see a Krastorio 2 minesweeper.
I need a way to parse the entity_prototypes, get the list of additional resources, and get their average global map distribution when mixed evenly with every other ore type.