It seems that the maximum number is limited to 64. Is there any way to exceed this number?
I just don't like inserting a lot of poles
Is there any way to make the maximum connection distance of poles exceed 64
Re: Is there any way to make the maximum connection distance of poles exceed 64
Not in data.lua
In control.lua you can connect 2 poles close together, then teleport one as far as you want.
In control.lua you can connect 2 poles close together, then teleport one as far as you want.
Re: Is there any way to make the maximum connection distance of poles exceed 64
I couldn't understand.
I only know that "maximum_wire_distance = 64" is the maximum number. I want a larger number. Can you tell me the specific operation? Thank you
Re: Is there any way to make the maximum connection distance of poles exceed 64
it's a game engine limit. you cannot do it with prototypes. you have to use control scripting to detect a placed pole and move it.
Re: Is there any way to make the maximum connection distance of poles exceed 64
Thank you, but I can't write a script. It seems that I can only ask someone else to write oneptx0 wrote: ↑Sun Jan 02, 2022 4:22 amit's a game engine limit. you cannot do it with prototypes. you have to use control scripting to detect a placed pole and move it.