darkness_to_turn_on doesn't seem to do anything?
darkness_to_turn_on doesn't seem to do anything?
When modifying darkness_to_turn_on on NVG, or adding new NVG with this parameter different, the value doesn't seem to affect anything.
Re: darkness_to_turn_on doesn't seem to do anything?
Works for me.
Re: darkness_to_turn_on doesn't seem to do anything?
Am I using it wrong?
I set the value to 0.3, when surface.daytime >= 0.3, the NVG do not switch on.
Re: darkness_to_turn_on doesn't seem to do anything?
It says "darkness to turn on", not "daytime to turn on". Check LuaSurface::darkness (read)