I have posted lots of modding help things recently :S
But well, is there any way I can place a entity in water, or half of the entity in water (like the pump)?
I dont care if the entity type is a pump, but I dont want it pipe conectable, so if I make it a pump, it wont conect to pipes because the colision box is different, or something.
Entities on water?
Re: Entities on water?
Collision mask (set of values specifying what can be placed where) are now part of the prototype and hardcoded in C++.
The specification could be moved into the entity prototype, so players can change it, we will do it (soner or later)
The specification could be moved into the entity prototype, so players can change it, we will do it (soner or later)