I run into some wierd thing in my opinion. If i coded a recipe like for a sub machine gun there is enabled = false for default. If i add a new crafting category for it to be build in one of my new factories it isn't shown up.
This is with every item i do this category. Otherwise if there isn't the enabled =false line everything works fine.
Do i do something wrong?
Oh and btw. my categories work
Code: Select all
{
type = "recipe",
name = "submachine-gun",
category = "military-crafting",
enabled = "false",
energy_required = 3,
ingredients =
{
{"iron-gear-wheel", 10},
{"copper-plate", 5},
{"iron-plate", 10}
},
result = "submachine-gun"
},