I'm starting to look into modding and to begin with I wanted to implement what I thought would be simple enough: a clean mining drill that takes water in addition to power and pollutes less than the basic electric mining drill.
The issue I have is that I can't find where in the API are defined the "recipes" of mining drills. Are they not configurable? Actually it seems that the fluid requirement for mining a resource is defined by the resource itself.
Example for the uranium:
Code: Select all
{
type = "resource",
name = "uranium-ore",
...
minable =
{
mining_particle = "stone-particle",
mining_time = 2,
result = (not data.is_demo) and "uranium-ore" or nil,
fluid_amount = 10,
required_fluid = "sulfuric-acid"
},
...
}
Is there a way to define special recipes that require water for a custom mining drill?
Thanks in advance