Code: Select all
{
type = "technology",
name = "personal-defense-damage-1",
icon = "__Power Armor MK3__/graphics/technology/personal-defense-damage.png",
icon_size = 128,
effects =
{
{
type = "ammo-damage",
ammo_category = "electric",
modifier = 0.1
}
},
prerequisites = {"personal-laser-defense-equipment", "discharge-defense-equipment", "military-4"},
unit =
{
count = 150,
ingredients =
{
{"science-pack-1", 1},
{"science-pack-2", 1},
{"military-science-pack", 1}
},
time = 30
},
upgrade = true,
order = "e-n-a"
}
*Edit- Just to clarify, the damage bonus is being applied correctly in game, it's working as intended, it's just the 'Bonuses' GUI itself isn't displaying these bonuses.