Tile Autoplace Help?

Place to get help with not working mods / modding interface.
User avatar
PoisonedPorkchop
Burner Inserter
Burner Inserter
Posts: 6
Joined: Fri Jun 16, 2017 12:04 am
Contact:

Tile Autoplace Help?

Post by PoisonedPorkchop »

I've been trying to make island-like terrain gen, but keep running into lots of problems. Mainly, the islands keep turning out either too big, or I can't even start a map because there are no walkable tiles within 200 tiles of start. Ideally, I want lots of spread out small islands, but instead I get rare massive islands.

The first thing I did was remove all tiles autoplace, by looping through data.raw.tile and setting the autoplace to nil. I then add my own tiles in using the same function as vanilla seems to use.

Code: Select all

local autoplace_utils = require("autoplace_utils")

local function autoplace_settings(noise_layer, rectangles)
  local ret = {}

  if noise_layer then
    ret = {
      {
        influence = 0.1,
        noise_layer = noise_layer,
        noise_persistence = 0.7,
        octaves_difference = -1
      }
    }
  end

  autoplace_utils.peaks(rectangles, ret)

  return { peaks = ret }
end
I then add in my tiles, setting their autoplace via

Code: Select all

--customfillertile
autoplace = autoplace_settings("fillertile", {{{10, 10}, {0, 0}}}),
and

Code: Select all

--customgroundtile
autoplace = autoplace_settings("walkabletile", {{{2, 2}, {0, 0}}}),
The result(after regenning the map like 10 times to get a walkable tile) being something like
screenshot.png
screenshot.png (74.29 KiB) Viewed 909 times
The ideal result is
ideal.png
ideal.png (6.29 KiB) Viewed 909 times
I think the problem is that I just don't understand the rectangles parameter of the autoplace_settings function, so any insight on that would be extremely helpful. Thanks in advance!
What is it that you think you know?
NOTHING KSCHAEB WEOMNOTC I.dont.forget
qwertiyuiopasdfghsjklzxcvebnemgenviehrty
User avatar
PoisonedPorkchop
Burner Inserter
Burner Inserter
Posts: 6
Joined: Fri Jun 16, 2017 12:04 am
Contact:

Re: Tile Autoplace Help?

Post by PoisonedPorkchop »

Can I please get a reply? I've spent about 4 hours researching autoplace and the little information I did find basically said, "mess with the numbers until you get something you are satisfied with". Well, I've messed with the numbers and nothing I do will generate tiny islands scattered everywhere. If a dev could please explain what these numbers (rectangles parameter in the function) do it would be greatly appreciated, as I have spent maybe 10 hours straight trying different numbers but still keep getting absolutely huge islands! If I am simply blind and missing something crucial, please do point me in the right direction. Thanks in advance!
What is it that you think you know?
NOTHING KSCHAEB WEOMNOTC I.dont.forget
qwertiyuiopasdfghsjklzxcvebnemgenviehrty
Post Reply

Return to “Modding help”