I decided I wanted to disable the base mod, as that comes with a lot of textures, wich I will not need to load when not doing that, and that will improve performance a lot.
When loading the game it gives a couple of warning messages, about the achievements missing, and this one:
Now I know that the base mod is not actually needed, as I remember a dev saying (about a year ago, so might not be the case anymore). That if you copy the needed prototypes to your mod, that you can make it work.Error: Equipment grid prototype required but missing.
Base mod is required to run the game, but it is currently disabled, do you want to enable it?
now you can click these away, so in these stages of work on my mod I'm not really scared about these, what I do dislike is one which I can not figure out.
After clicking away these warnings, I create a world, and even before generating it says this:
I tried copying the tiles folder to my mod, and using that one, but it still says that, even after I realised that I did not import the new files from the data.lua file.At least one tile type has to be allowed.
Anyone have an Idea about how I can make this work?