I tried to migrate one of my mods 0.12 to 0.13. But I have a problem. The following error message appears when loading a saved game 0.12:
"No covariant prototype to load medium-basic-transportation-belt-to-ground, did what saved as type transport-belt-to-ground, but is now underground-belt"
what I did: I changed the type of an entity from
type = "transport-belt-to-ground"
to
type = "underground-belt"
because there the type transport-belt-to-ground was changed. This creates I think the error message. What can i do now?
[0.13]mod migration - "No covariant prototype to load"
- Ranakastrasz
- Smart Inserter
- Posts: 2165
- Joined: Thu Jun 12, 2014 3:05 am
- Contact:
Re: [0.13]mod migration - "No covariant prototype to load"
Having the same issue, albiet with a different entity type.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Re: [0.13]mod migration - "No covariant prototype to load"
It's a bit of a hunch - try to rename your entity and then apply a migration that renames old one to new one - this is what seems to be done in base game. Might work on modded underground transport belts also?
-
- Burner Inserter
- Posts: 12
- Joined: Sat May 07, 2016 10:00 am
- Contact:
Re: [0.13]mod migration - "No covariant prototype to load"
Did you got a solution yet?
Re: [0.13]mod migration - "No covariant prototype to load"
Gives any solution for this problem?
i have the same:
(No covariant prototype to load express-transport-belt-to-ground-extended, that was saved as type transport-belt-to-ground, but is now underground-belt)
i changed all types to underground-belt but have everytime an issue
i have the same:
(No covariant prototype to load express-transport-belt-to-ground-extended, that was saved as type transport-belt-to-ground, but is now underground-belt)
i changed all types to underground-belt but have everytime an issue