...which tells me there is a value being checked for. If I understand correctly, I just need to find where and how that value is established to be able to enter it into a control.lua of my own, creating an 'extended reach mod'. I can't find a relevant discussion via forum search. Can anyone offer some advice, or point me in the right direction?canreachentity
Parameter: Lua/Entity Returns true if the player can reach it (open/access it)
EDIT: To be as clear as possible, I'm looking for something like: game.player.reach "10" (haha) so I can change the 10 to 20 or so.