Mention "flip" in LuaEntity.mirroring

sparr
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Mention "flip" in LuaEntity.mirroring

Post by sparr »

The event and hotkey names are based on "flip" and "flipped", so it's non-obvious to find the "mirroring" property if you don't have that search term. It would be helpful if the description of LuaEntity.mirroring included the word "flip" or "flipped". And/or if the description of on_entity_flipped mentioned mirroring.
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Therenas
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Re: Mention "flip" in LuaEntity.mirroring

Post by Therenas »

Yeah that's a good point, I added references to both sides of this for the next release, thanks.
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