LuaSurface.create_entity rail_layer for signals
LuaSurface.create_entity rail_layer for signals
This works, but isn't documented. Should be in the "Other attributes may be specified depending on the type of entity:" section of https://lua-api.factorio.com/latest/cla ... ate_entity
Re: LuaSurface.create_entity rail_layer for signals
Thanks, noted for the next release.