LuaEntityPrototype::running_speed description is inaccurate

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SpeckledFleebeedoo
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LuaEntityPrototype::running_speed description is inaccurate

Post by SpeckledFleebeedoo »

The description of LuaEntityPrototype::running_speed says that it is "including effects from exoskeletons, tiles, stickers and shooting", which makes no sense on a generic EntityPrototype class, and a quick test confirms that it does in fact not change when exoskeletons are equipped. The description seems to be incorrectly copied from LuaControl::character_running_speed.
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Bilka
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Re: LuaEntityPrototype::running_speed description is inaccurate

Post by Bilka »

Thanks for the note, fixed for the next doc release.
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