LuaEntityPrototype::running_speed description is inaccurate
- SpeckledFleebeedoo
- Burner Inserter
- Posts: 19
- Joined: Thu Nov 26, 2020 3:44 pm
- Contact:
LuaEntityPrototype::running_speed description is inaccurate
The description of LuaEntityPrototype::running_speed says that it is "including effects from exoskeletons, tiles, stickers and shooting", which makes no sense on a generic EntityPrototype class, and a quick test confirms that it does in fact not change when exoskeletons are equipped. The description seems to be incorrectly copied from LuaControl::character_running_speed.
Locomotive aficionado. Also known as Train Tech
Re: LuaEntityPrototype::running_speed description is inaccurate
Thanks for the note, fixed for the next doc release.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.