Code: Select all
connections :: Read array[WireConnection]
All wire connectors this connector is connected to.
Code: Select all
real_connections :: Read array[WireConnection]
All wire connectors this connector is connected to with real wires.
- is it not real if either entity has draw_circuit_wires enabled? you don't see a "real" wire
- is it not real if it goes to another surface? since you do not see that either
- is it not real if the wire origin is script?
- is it not real if the wire origin is radar?
Turns out none of those things, real means its neither a ghost nor a simulation, but it took me some digging on the c++ side to confirm what a "real wire" was.
edit 1: only after typing this i realized that "connection_count" had a mention of "ghost and real" which gives a hint, but who looks at _count first anyways?
edit 2: since it is on the second line / after the period, you don't see the _count explanation on the top of the page either, and at that point you click the main.