To do so, I saved it in 0.15.40, then in 0.17.79, then in 1.0.0.
Loading the resulting map in 1.0.0 works fine, but trying to load it in 1.1.33 (to perform the final update) results in this error message
Code: Select all
factorio/temp/currently-playing/control.lua:46: attempt to index global 'silo_script' (a nil value)
stack traceback:
factorio/temp/currently-playing/control.lua:46: in main chunk
There is something wrong somewhere in the migration scripts. I’ll perform some additional tests to maybe find some more insights. If something comes up, I’ll update this post.
Edit 1: Using a different upgrade path (0.16.51, 1.0.0) instead of (0.15.40, 0.17.79, 1.0.0) doesn’t make any difference.
Edit 2: Converting the map to a scenario and back to a map has some effect:
Code: Select all
$ ./bin/x64/factorio -s Darude-Sandstorm-Video
$ rm saves/Darude-Sandstorm-Video.zip
$ ./bin/x64/factorio -m Darude-Sandstorm-Video
Doing the above double-conversion in 0.16.51 doubles the map size (from ~102 MiB to ~210MiB), but it remains loadable in 1.1.33
When the double-conversion is performed with 0.15.40, the result (~130MiB) is also loadable in 1.1.33