[0.17.68] Trees/rocks/cliffs not removed after shift-placing blueprint

Bugs that are actually features.
liendacil
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[0.17.68] Trees/rocks/cliffs not removed after shift-placing blueprint

Post by liendacil »

I put down solar blueprints on a large area by using shift-click to remove trees etc. Then I waited for the construction bots to build. But in some cases they didn't remove the trees/cliffs; when I checked they weren't even marked for deconstruction anymore.

I don't know exactly how to reproduce this behavior, but I experienced it three times when I set up a solar area.

Some threads I found which might be related:
viewtopic.php?f=29&t=75055
viewtopic.php?f=48&t=49094
viewtopic.php?f=48&t=66400
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Loewchen
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Re: [0.17.68] Trees/rocks/cliffs not removed after shift-placing blueprint

Post by Loewchen »

You overloaded the bot network and the deconstruction orders timed out before the bots got to do it. If you are sure this is not the case post a save that shows what you think responsible.
liendacil
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Re: [0.17.68] Trees/rocks/cliffs not removed after shift-placing blueprint

Post by liendacil »

I think this is the cause, thanks!
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