[0.17.54] Tile Grid obscures clone rectangles

Bugs that are actually features.
Post Reply
Stevetrov
Fast Inserter
Fast Inserter
Posts: 125
Joined: Tue Jun 14, 2016 7:04 am
Contact:

[0.17.54] Tile Grid obscures clone rectangles

Post by Stevetrov »

What did you do?
I had the tile grid turned on to assist with the placement of entities.
I tried to clone with "snap to chunk" enabled,

What happened?
was unable to see any of the selection rectangles because the tile grid obscured them.

What did you expect to happen instead? It might be obvious to you, but do it anyway!
I expected the selection rectangles to be displayed above the tile grid.

posila
Factorio Staff
Factorio Staff
Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.17.54] Tile Grid obscures clone rectangles

Post by posila »

Debug overlays are rendered over entire game. Not a bug.

Stevetrov
Fast Inserter
Fast Inserter
Posts: 125
Joined: Tue Jun 14, 2016 7:04 am
Contact:

Re: [0.17.54] Tile Grid obscures clone rectangles

Post by Stevetrov »

> Debug overlays are rendered over entire game.

This is not entirely true, it appears that the render order is:

Tile boundries,
clone rectangles
chunk boundries,

Image

posila
Factorio Staff
Factorio Staff
Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.17.54] Tile Grid obscures clone rectangles

Post by posila »

Clone rectangle is drawn by 2px wide line, so tile grid (1px) doesn't cover it entirely while chunk grid (3px) does.

The reason it was moved to "not a bug" is following notice:
debug-menu-notice.png
debug-menu-notice.png (12.41 KiB) Viewed 986 times
show-tile-grid debug visualizatiom not playing nicely with all game features is not a problem.

Stevetrov
Fast Inserter
Fast Inserter
Posts: 125
Joined: Tue Jun 14, 2016 7:04 am
Contact:

Re: [0.17.54] Tile Grid obscures clone rectangles

Post by Stevetrov »

thanks for the response, at least that makes sense. even if I dont like it.

posila
Factorio Staff
Factorio Staff
Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.17.54] Tile Grid obscures clone rectangles

Post by posila »

You can jump into some thread in Ideas and suggestions (or create new one); having grid toggle in the new toolbar might not be such an outrageous idea (and might be small enough feature to make it into the game before 1.0)

Post Reply

Return to “Not a bug”