The bug can be reproduced eg. the following way:
- Make an assembling machine 2 with any recipe
- Copy and paste it to another place
- Place a tier 3 assembler in place of the ghost: now the recipe of the new assembling machine's recipe is not set
Other examples of this bug:
- Placing a steelchest on an iron chest blueprint ignores the inventory limit specified in the blueprint.
- Placing an iron chest on a requester chest ghost ignores the circuit connection of the chest if it has any in the blueprint
- Placing a red splitter on a yellow splitter ghost ignores the priority setting in the blueprint
[0.17.16] Placing different tier item on a blueprint removes the settings of the item
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- Burner Inserter
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Re: [0.17.16] Placing different tier item on a blueprint removes the settings of the item
Thanks for the report however none of those are a bug: you're deleting the ghost and building a completely different entity in its place in every one of those cases.
If you want to get ahold of me I'm almost always on Discord.